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What is *worldbuilding* for?
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<blockquote data-quote="Bedrockgames" data-source="post: 7412727" data-attributes="member: 85555"><p>Pemerton, you ask so many questions, and people answer them, but the answers never seem satisfying. The whole thread was a simple question about what world building is for beyond the dungeon. People have given you answers, and you don't seem able or willing to understand them (and keep turning it an argument against world building in the traditional sense (or even mainstream sense) to make an argument for your preferred style of play. This is why these threads never go anywhere and always result in you and the same three posters circling the wagon.</p><p></p><p>My advice would be venture beyond posts by people like Luke Crane, delve into some of the communities that are actively involved in the type of gaming you are trying to understand. Even with posters like me stepping in to try and add some clarity from that point of view, we are just a handful of people and not representative of the whole. You can't understand this stuff by sitting on a mountain from affair and puzzling over terminology. You have to dive in. And if you have this constant wall of skepticism about what other people find engaging or exciting, that you only apply to the other side, but not to your own approach, your not going to make any headway. It just doesn't feel like the purpose here is to truly get answers to the questions you are asking. It feels like this whole thread begins with a conclusion.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 7412727, member: 85555"] Pemerton, you ask so many questions, and people answer them, but the answers never seem satisfying. The whole thread was a simple question about what world building is for beyond the dungeon. People have given you answers, and you don't seem able or willing to understand them (and keep turning it an argument against world building in the traditional sense (or even mainstream sense) to make an argument for your preferred style of play. This is why these threads never go anywhere and always result in you and the same three posters circling the wagon. My advice would be venture beyond posts by people like Luke Crane, delve into some of the communities that are actively involved in the type of gaming you are trying to understand. Even with posters like me stepping in to try and add some clarity from that point of view, we are just a handful of people and not representative of the whole. You can't understand this stuff by sitting on a mountain from affair and puzzling over terminology. You have to dive in. And if you have this constant wall of skepticism about what other people find engaging or exciting, that you only apply to the other side, but not to your own approach, your not going to make any headway. It just doesn't feel like the purpose here is to truly get answers to the questions you are asking. It feels like this whole thread begins with a conclusion. [/QUOTE]
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