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What is *worldbuilding* for?
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<blockquote data-quote="Nagol" data-source="post: 7413364" data-attributes="member: 23935"><p>Of course not. Story can be useful to provide context, it can be helpful to provide external impetus, it is one of the things that can be recounted at a later date, but it is not particularly necessary. You can (and I have) run RPG sessions with a few characters new to each other in effectively a locked room or featureless plain. There is no external story; nothing is driving the group forward other than whatever motives the characters bring. The only interaction is the players among themselves.</p><p></p><p>Much like literature, most RPG games have story first (since it is such a useful tool for providing context to the players and external pressure to act), but there are genres where story takes a back seat to character study, where continuity cannot be relied upon and the story is only the immediate situation, or where some other facet of the game is completely at the forefront.</p><p></p><p>The only thing that is always the point is for the participants to enjoy themselves.</p></blockquote><p></p>
[QUOTE="Nagol, post: 7413364, member: 23935"] Of course not. Story can be useful to provide context, it can be helpful to provide external impetus, it is one of the things that can be recounted at a later date, but it is not particularly necessary. You can (and I have) run RPG sessions with a few characters new to each other in effectively a locked room or featureless plain. There is no external story; nothing is driving the group forward other than whatever motives the characters bring. The only interaction is the players among themselves. Much like literature, most RPG games have story first (since it is such a useful tool for providing context to the players and external pressure to act), but there are genres where story takes a back seat to character study, where continuity cannot be relied upon and the story is only the immediate situation, or where some other facet of the game is completely at the forefront. The only thing that is always the point is for the participants to enjoy themselves. [/QUOTE]
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