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What is *worldbuilding* for?
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<blockquote data-quote="pemerton" data-source="post: 7446912" data-attributes="member: 42582"><p>I GMed a session of Classic Traveller a bit over a week ago.</p><p></p><p>The action included:</p><p></p><p style="margin-left: 20px">* An untethered space walk to force open an external hatch into a ship's engineering section - in mechanical terms, this tested Vacc-Suit and Mechanical skill;</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Coordinating two assault teams within the spaceship, one coming upthrough the engineering section and the other through the main elevator - in mechanical terms, this tested Communications, Tactics, and Leadership;</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Assaulting a base using an ATV driven out of a starship hold - in mechanical terms, this tested Wheeled Vehicle skill, plus various weapon attacks, Engineering skill to modulate power to the ship's weaponry and Gunnery to use said weaponry to blow up the base;</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Rescuing data from a computer system as the base blew up - this tested Computer skill.</p><p></p><p>That's just the events, before we get to anything like "feel". I don't see how D&D, or a D&D variant, could even approximate to that. Skills are not a big enough part of PC build or action resolution. And then there is the bundling of abilities in terms of classes - the PC who made the Computer check is also a big bruiser with a two-handed sword and INT 2. Traveller PC generation allows for those sorts of combos; D&D's class-based system not so much.</p><p></p><p>Even thinking about recent Cortex+ Heroic Fantasy sessions, they're not replicable by D&D. For instance, D&D has no analogue to mental and emotional stress, and so no system that fits with the standard action economy and resolution procedures for persuading an opponent <em>in the course of a fight</em> that they are bested, and hence should do the PCs' bidding. (4e comes closest with some example skill challenges and options with psychic damage in modules like Heathen or Cairn of the Winter King, but still falls well short of Cortex+ Heroic.)</p><p></p><p>It's bizarre to me that this is even a discussion.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7446912, member: 42582"] I GMed a session of Classic Traveller a bit over a week ago. The action included: [indent]* An untethered space walk to force open an external hatch into a ship's engineering section - in mechanical terms, this tested Vacc-Suit and Mechanical skill; * Coordinating two assault teams within the spaceship, one coming upthrough the engineering section and the other through the main elevator - in mechanical terms, this tested Communications, Tactics, and Leadership; * Assaulting a base using an ATV driven out of a starship hold - in mechanical terms, this tested Wheeled Vehicle skill, plus various weapon attacks, Engineering skill to modulate power to the ship's weaponry and Gunnery to use said weaponry to blow up the base; * Rescuing data from a computer system as the base blew up - this tested Computer skill.[/indent] That's just the events, before we get to anything like "feel". I don't see how D&D, or a D&D variant, could even approximate to that. Skills are not a big enough part of PC build or action resolution. And then there is the bundling of abilities in terms of classes - the PC who made the Computer check is also a big bruiser with a two-handed sword and INT 2. Traveller PC generation allows for those sorts of combos; D&D's class-based system not so much. Even thinking about recent Cortex+ Heroic Fantasy sessions, they're not replicable by D&D. For instance, D&D has no analogue to mental and emotional stress, and so no system that fits with the standard action economy and resolution procedures for persuading an opponent [I]in the course of a fight[/I] that they are bested, and hence should do the PCs' bidding. (4e comes closest with some example skill challenges and options with psychic damage in modules like Heathen or Cairn of the Winter King, but still falls well short of Cortex+ Heroic.) It's bizarre to me that this is even a discussion. [/QUOTE]
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