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What is *worldbuilding* for?
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<blockquote data-quote="Tony Vargas" data-source="post: 7446962" data-attributes="member: 996"><p>Obviously, GURPS was going for universal, thus the U, but it didn't make it. In the final analysis you needed a worldbook before you could play in another setting or genre, even though it didn't constitute a new game Thus SJG finally went with the multi-genre label.</p><p>BRP, OTOH, was the core of a system, built up into other games.</p><p></p><p> IDK, having watched MM share his design process, I'm dubious that there's been any /greater/ understanding achieved.</p><p></p><p>I hope you're not referring to Forge theories. ;(</p><p></p><p> Depending on the powers allowed and offensive vs defensive RoX, Fusion could handle either extreme - and characters from each could still interact under the same system (wouldn't go well for the 1 bad second types if it were combat).</p><p></p><p>For a more extreme example an old Champions! GM, before it became Hero Systems and acquired pretensions of Universal-ness, built some Saturday Morning baddies called 'Crystal Warriors' - they were robots (so you could kill em with a clear conscience), with high CV, powerful attacks, 1 BOD, no defenses, and 3d Susceptibility to being hit, with anything.</p><p></p><p>Yep, they were minions, c1985...</p><p></p><p>...using off the shelf build rules from a system known for making it very hard to die.</p><p></p><p> Yeah, comma instead of period there, I meant to present Alternity as another system, not another AE game.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7446962, member: 996"] Obviously, GURPS was going for universal, thus the U, but it didn't make it. In the final analysis you needed a worldbook before you could play in another setting or genre, even though it didn't constitute a new game Thus SJG finally went with the multi-genre label. BRP, OTOH, was the core of a system, built up into other games. IDK, having watched MM share his design process, I'm dubious that there's been any /greater/ understanding achieved. I hope you're not referring to Forge theories. ;( Depending on the powers allowed and offensive vs defensive RoX, Fusion could handle either extreme - and characters from each could still interact under the same system (wouldn't go well for the 1 bad second types if it were combat). For a more extreme example an old Champions! GM, before it became Hero Systems and acquired pretensions of Universal-ness, built some Saturday Morning baddies called 'Crystal Warriors' - they were robots (so you could kill em with a clear conscience), with high CV, powerful attacks, 1 BOD, no defenses, and 3d Susceptibility to being hit, with anything. Yep, they were minions, c1985... ...using off the shelf build rules from a system known for making it very hard to die. Yeah, comma instead of period there, I meant to present Alternity as another system, not another AE game. [/QUOTE]
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