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What is *worldbuilding* for?
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<blockquote data-quote="Bedrockgames" data-source="post: 7449616" data-attributes="member: 85555"><p>I would say let people find out for themselves. I don't think my experience was related to 'going back'. It was because there was a specific feel of play that I wanted and couldn't get in my 3E and 4E sessions. That feel was quite clear when I used 2E. I've tried very hard to replicate that feel when I run my own games. Much of it has to do with how I approach skills. And I've seen new players respond strongly to it. Now I probably could swing it in 3E with the right group. But it would involve some tweaking. I am all for people trying other systems (old and new). I think that is helpful and healthy. Even discovering what you really don't like can be handy. But it is much better to form your own opinion about mechanics than to rely on posts.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 7449616, member: 85555"] I would say let people find out for themselves. I don't think my experience was related to 'going back'. It was because there was a specific feel of play that I wanted and couldn't get in my 3E and 4E sessions. That feel was quite clear when I used 2E. I've tried very hard to replicate that feel when I run my own games. Much of it has to do with how I approach skills. And I've seen new players respond strongly to it. Now I probably could swing it in 3E with the right group. But it would involve some tweaking. I am all for people trying other systems (old and new). I think that is helpful and healthy. Even discovering what you really don't like can be handy. But it is much better to form your own opinion about mechanics than to rely on posts. [/QUOTE]
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