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General Tabletop Discussion
*Dungeons & Dragons
What is your campaign balance? Combat vs Social?
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<blockquote data-quote="MNblockhead" data-source="post: 7540179" data-attributes="member: 6796661"><p>Depends on the campaign. My current campaign is more heavily combat. But that is mainly in terms of table time because combat takes more time to resolve. In world - exploration, intelligence gathering, and puzzle solving take up more time and downtime activity plays a large role. </p><p></p><p>Also, social interactions can have far larger ramifications on the campaign than any single combat. Their is room to shine for all characters and plenty of times where combat optimization will not help solve a challenge.</p><p></p><p>In my current campaign, the optimization of characters to have amazing perception and investigation has been more of an issue, but there are ways to allow that while still making traps and hidden doors a challenge.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7540179, member: 6796661"] Depends on the campaign. My current campaign is more heavily combat. But that is mainly in terms of table time because combat takes more time to resolve. In world - exploration, intelligence gathering, and puzzle solving take up more time and downtime activity plays a large role. Also, social interactions can have far larger ramifications on the campaign than any single combat. Their is room to shine for all characters and plenty of times where combat optimization will not help solve a challenge. In my current campaign, the optimization of characters to have amazing perception and investigation has been more of an issue, but there are ways to allow that while still making traps and hidden doors a challenge. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
What is your campaign balance? Combat vs Social?
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