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What is your current campaign like?
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<blockquote data-quote="Ozmar" data-source="post: 963439" data-attributes="member: 8021"><p>Wow! Cool campaigns guys. I especially like the sound of the Mindscapes/Indian campaign, the Planescape one and the Evil/Fiendish/High-level campaign. They all sound like they'd be fun to play.</p><p></p><p>I'm running a few games, but the one I'll talk about is one my wife won't let die, b/c she's been playing it for so long.</p><p></p><p>We started it just before D&D3 came out, and we've been playing constantly since. So the campaign level is up around 24 to 28 currently. I set it in Greyhawk, but then added a new kingdom just south of Greyhawk, called Morundia. </p><p></p><p>There has been a lot going on, naturally. Highlights revolve around my wife's character: Tirrith Silverstar, half-bronze dragon elf fighter/holy liberator, who has risen from a common adventurer through many trials (and about 8 or 9 deaths) to his current exalted status as one of the 10 barons of Morundia. He (along with his adventuring companions, and there have been a lot: I think I estimated about 80 PC deaths over the course of the campaign? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> ) cleared out a nest of vampires to claim his current castle, they braved the Labyrinth of Madness to rescue an ally, they fought a war against the forces of Iuz (which resulted in Greyhawk's destruction and Iuz's death), and they saved the world (a few times) from such threats as the Shrine of Chaos and the Apocalypse Beast.</p><p></p><p>There are dozens of plot lines going on - I can barely keep track of them all. My players have been complaining that they can never get things done b/c I keep throwing more at them, but I refuse to let up. There are several imminent dooms about to befall the world (partially stemming from my need to challenge these guys...) such as an illithid plot to put out the sun and a githyanki invasion force. I plan to move them out of Greyhawk (maybe by destroying the world) and into the Outer Planes where their immense power won't be so unbalancing. (Plus, I love Planescape! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Its a strangely political campaign, too, since the players are constantly vying for more power within their kingdom and the world. I've adapted the Birthright rules for domain management, and really need some good warfare rules for d20 mass combat. Fortunately, there are two books expected next month that should have what I'm looking for. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Sorry to be so long-winded. But you asked! I could go on about my other two campaigns (Cauldron: the Adventure Path from Dragon Magazine; and Dark Sun: in which I've modified about all the d20 rules for the fun of it) but I stop boring you now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Ozmar the Long-Winded GM</p></blockquote><p></p>
[QUOTE="Ozmar, post: 963439, member: 8021"] Wow! Cool campaigns guys. I especially like the sound of the Mindscapes/Indian campaign, the Planescape one and the Evil/Fiendish/High-level campaign. They all sound like they'd be fun to play. I'm running a few games, but the one I'll talk about is one my wife won't let die, b/c she's been playing it for so long. We started it just before D&D3 came out, and we've been playing constantly since. So the campaign level is up around 24 to 28 currently. I set it in Greyhawk, but then added a new kingdom just south of Greyhawk, called Morundia. There has been a lot going on, naturally. Highlights revolve around my wife's character: Tirrith Silverstar, half-bronze dragon elf fighter/holy liberator, who has risen from a common adventurer through many trials (and about 8 or 9 deaths) to his current exalted status as one of the 10 barons of Morundia. He (along with his adventuring companions, and there have been a lot: I think I estimated about 80 PC deaths over the course of the campaign? :eek: ) cleared out a nest of vampires to claim his current castle, they braved the Labyrinth of Madness to rescue an ally, they fought a war against the forces of Iuz (which resulted in Greyhawk's destruction and Iuz's death), and they saved the world (a few times) from such threats as the Shrine of Chaos and the Apocalypse Beast. There are dozens of plot lines going on - I can barely keep track of them all. My players have been complaining that they can never get things done b/c I keep throwing more at them, but I refuse to let up. There are several imminent dooms about to befall the world (partially stemming from my need to challenge these guys...) such as an illithid plot to put out the sun and a githyanki invasion force. I plan to move them out of Greyhawk (maybe by destroying the world) and into the Outer Planes where their immense power won't be so unbalancing. (Plus, I love Planescape! ;) Its a strangely political campaign, too, since the players are constantly vying for more power within their kingdom and the world. I've adapted the Birthright rules for domain management, and really need some good warfare rules for d20 mass combat. Fortunately, there are two books expected next month that should have what I'm looking for. :) Sorry to be so long-winded. But you asked! I could go on about my other two campaigns (Cauldron: the Adventure Path from Dragon Magazine; and Dark Sun: in which I've modified about all the d20 rules for the fun of it) but I stop boring you now. :) Ozmar the Long-Winded GM [/QUOTE]
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