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<blockquote data-quote="Dark Dragon" data-source="post: 965084" data-attributes="member: 1115"><p>Name: Lord of the Iron Fortress</p><p>Setting: Tethyr, Forgotten Realms, autumn 1369 DR</p><p>Level: 16</p><p></p><p>PCs:</p><p>- Siegbert von Öxfeld - human Paladin 14 / Cleric 2 of Helm. More or less the leader of the party. Not always happy about the druid and his use of spells...</p><p></p><p>- Alvin Doublethorne - half elf Fighter 4 / Cleric 11 / Divine Disciple 1 of Kelemvor. Good fighter with a bastard sword and with a good choice of defensive spells. Cares for the opponents fallen in battle with a burial spell if the situation allows it.</p><p></p><p>- Kerrin - elf wizard 15 / mage of the arcane order 1. Has a spell ready for most situations, but his favorites are <em>Horrid Wilting</em> and <em>Maze</em>...</p><p></p><p>- Kaichiri - centaur (former human) druid 16 of Mielikki. A feral druid refusing armor and metal weapons. Use of spells was reclessly in the past, but now the spells are used more thoughtfully.</p><p></p><p>- Gweldor - high ogre wizard 16 (from Krynn). A reactivated AD&D-PC and our newest party member with minor shapeshifting abilities (replacing our fallen ranger). Nearly each spell of the PHB is known to him. We'll see how he'll work together with the rest of the party.</p><p></p><p>The campaign has just started, we've finished the second session last weekend. After the Temple of Elemental Evil was defeated by the most powerful beings in Faerûn (not the party, of course, the group was killed in the Inner Fane and ressurected later), we've begun to repair the damage done and rebuild the headquarter of the group. New magic items were created to prevent another desaster...</p><p>Some day, the group received news about brutally murdered smiths in the city of Zazesspur (about 30 miles south of the party HQ). The guards were unable to find the murder, so they asked for assistance. At the same time, a dwarven high priest of Moradin from the Starspire dwarfes asked our cleric for help in a similar matter: One of the smiths was killed during an earthquake and a ressurection spell failed. A <em>Commune</em> spell revealed that more smiths will be killed, but it didn't become clear if the dwarven smith wants to stay dead or something prevents a ressurection...So the group went to Zazesspur to find the murder. A <em>Speak with Dead</em> cast on the recently killed smith gave an answer: a metal cat slaughtered the poor man within seconds.</p></blockquote><p></p>
[QUOTE="Dark Dragon, post: 965084, member: 1115"] Name: Lord of the Iron Fortress Setting: Tethyr, Forgotten Realms, autumn 1369 DR Level: 16 PCs: - Siegbert von Öxfeld - human Paladin 14 / Cleric 2 of Helm. More or less the leader of the party. Not always happy about the druid and his use of spells... - Alvin Doublethorne - half elf Fighter 4 / Cleric 11 / Divine Disciple 1 of Kelemvor. Good fighter with a bastard sword and with a good choice of defensive spells. Cares for the opponents fallen in battle with a burial spell if the situation allows it. - Kerrin - elf wizard 15 / mage of the arcane order 1. Has a spell ready for most situations, but his favorites are [I]Horrid Wilting[/I] and [I]Maze[/I]... - Kaichiri - centaur (former human) druid 16 of Mielikki. A feral druid refusing armor and metal weapons. Use of spells was reclessly in the past, but now the spells are used more thoughtfully. - Gweldor - high ogre wizard 16 (from Krynn). A reactivated AD&D-PC and our newest party member with minor shapeshifting abilities (replacing our fallen ranger). Nearly each spell of the PHB is known to him. We'll see how he'll work together with the rest of the party. The campaign has just started, we've finished the second session last weekend. After the Temple of Elemental Evil was defeated by the most powerful beings in Faerûn (not the party, of course, the group was killed in the Inner Fane and ressurected later), we've begun to repair the damage done and rebuild the headquarter of the group. New magic items were created to prevent another desaster... Some day, the group received news about brutally murdered smiths in the city of Zazesspur (about 30 miles south of the party HQ). The guards were unable to find the murder, so they asked for assistance. At the same time, a dwarven high priest of Moradin from the Starspire dwarfes asked our cleric for help in a similar matter: One of the smiths was killed during an earthquake and a ressurection spell failed. A [I]Commune[/I] spell revealed that more smiths will be killed, but it didn't become clear if the dwarven smith wants to stay dead or something prevents a ressurection...So the group went to Zazesspur to find the murder. A [I]Speak with Dead[/I] cast on the recently killed smith gave an answer: a metal cat slaughtered the poor man within seconds. [/QUOTE]
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