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What Is Your Favorite Campaign Setting?
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<blockquote data-quote="Wofano Wotanto" data-source="post: 9342339" data-attributes="member: 7044704"><p>Glorantha.</p><p></p><p>The incredible depth of the setting coupled with the way everyday life influences and is influenced by mythic elements makes it stand out to me like no other. </p><p></p><p>My favorite adventures have revolved around the edges of Prax including Pavis and the Big Rubble, as well as heroquesting around the River of Cradles and out into the Praxian wastes before they became wastes. We came within a hair of undoing the Morokanth's victory during the establishment of the Survival Covenant, and one of our PC shamans brought the spirit of the last truly human tribeswoman from the people who would become Herdmen out into Time with him. That campaign fell apart due to graduations over thirty years ago now, and we left off with us looking for a way to embody said spirit in a human form again with the goal of restarting the tribe - and morokanth assassins on our trail, for obvious reasons. It was pretty wild, and I've never been in such an ambitious (and canon-threatening) Glorantha game before or since.</p></blockquote><p></p>
[QUOTE="Wofano Wotanto, post: 9342339, member: 7044704"] Glorantha. The incredible depth of the setting coupled with the way everyday life influences and is influenced by mythic elements makes it stand out to me like no other. My favorite adventures have revolved around the edges of Prax including Pavis and the Big Rubble, as well as heroquesting around the River of Cradles and out into the Praxian wastes before they became wastes. We came within a hair of undoing the Morokanth's victory during the establishment of the Survival Covenant, and one of our PC shamans brought the spirit of the last truly human tribeswoman from the people who would become Herdmen out into Time with him. That campaign fell apart due to graduations over thirty years ago now, and we left off with us looking for a way to embody said spirit in a human form again with the goal of restarting the tribe - and morokanth assassins on our trail, for obvious reasons. It was pretty wild, and I've never been in such an ambitious (and canon-threatening) Glorantha game before or since. [/QUOTE]
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