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What is your favorite campaign story?
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<blockquote data-quote="Imaculata" data-source="post: 6940084" data-attributes="member: 6801286"><p>A few years ago I started a 3.5 pirate campaign called <a href="http://www.enworld.org/forum/showthread.php?473727-Pirates-of-the-Emerald-Coast-(3-5)-continues" target="_blank">Pirates of the Emerald Coast</a>. Half the players started imprisoned in a cruel Kturgian prison tower, in the middle of a raging sea, while the other half were part of a rescue team. The B team had to climb up the tower carrying a rope, to lift a chain up to the cell. This would allow a ship to rip out the cell wall and free the prisoners. The players managed to reach the cell, and free the other half of the party, and they freed some npc's too, who would become their future crew. But the Kturgian guards were alerted by the noise and started firing at them with muskets. Climbing down the way they came was now no longer an option. The only way they were going to leave the tower, is by fighting their way down. </p><p></p><p>[ATTACH]78200[/ATTACH]</p><p></p><p>So by overpowering some of the guards, and using what ever weapons they could lay their hands on, they eventually got some flintlock weapons to fire back at the guards. They fought their way down floor by floor, until they reached the bottom. But the guards unleashed their pet crocodiles on the players. And for level 1 characters a crocodile is a pretty dangerous opponent. It can kill a player in one attack. The players also had to deal with one of the prisoners, who had a Hydra-cult tattoo. They decided to kill him, before he had a chance to betray them. (in my campaign it's basically like having a Cthulhu tattoo. It's bad news.)</p><p></p><p>After escaping the horrors of the prison, they fled to Port Freedom, where the players started recruiting their first pirate crew. And they have been terrorizing the Emerald Coast ever since. They have met dozens of strange island cultures over the years, and made many friends and enemies. They have fought with sea monsters and avatars of evil gods. And now at long last they are right in the middle of the biggest naval battle so far. They must defeat the evil Kturgian pirate captain Karagoz, also known as the Hurricane of the North, and his fleet of pirate ships.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 6940084, member: 6801286"] A few years ago I started a 3.5 pirate campaign called [URL="http://www.enworld.org/forum/showthread.php?473727-Pirates-of-the-Emerald-Coast-(3-5)-continues"]Pirates of the Emerald Coast[/URL]. Half the players started imprisoned in a cruel Kturgian prison tower, in the middle of a raging sea, while the other half were part of a rescue team. The B team had to climb up the tower carrying a rope, to lift a chain up to the cell. This would allow a ship to rip out the cell wall and free the prisoners. The players managed to reach the cell, and free the other half of the party, and they freed some npc's too, who would become their future crew. But the Kturgian guards were alerted by the noise and started firing at them with muskets. Climbing down the way they came was now no longer an option. The only way they were going to leave the tower, is by fighting their way down. [ATTACH=CONFIG]78200._xfImport[/ATTACH] So by overpowering some of the guards, and using what ever weapons they could lay their hands on, they eventually got some flintlock weapons to fire back at the guards. They fought their way down floor by floor, until they reached the bottom. But the guards unleashed their pet crocodiles on the players. And for level 1 characters a crocodile is a pretty dangerous opponent. It can kill a player in one attack. The players also had to deal with one of the prisoners, who had a Hydra-cult tattoo. They decided to kill him, before he had a chance to betray them. (in my campaign it's basically like having a Cthulhu tattoo. It's bad news.) After escaping the horrors of the prison, they fled to Port Freedom, where the players started recruiting their first pirate crew. And they have been terrorizing the Emerald Coast ever since. They have met dozens of strange island cultures over the years, and made many friends and enemies. They have fought with sea monsters and avatars of evil gods. And now at long last they are right in the middle of the biggest naval battle so far. They must defeat the evil Kturgian pirate captain Karagoz, also known as the Hurricane of the North, and his fleet of pirate ships. [/QUOTE]
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