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<blockquote data-quote="Windrunner" data-source="post: 8419712" data-attributes="member: 7019965"><p>Wizard! Nothing else close! I LUST after HUGE spellbooks and spend a huge amount of time selecting spells prepared. I BELIEVE fights can be won or lost based on spells prepared and sorcerers, warlocks, and others are one-trick ponies! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>It actually took me 15 characters (death) to get a wizard to level 2 in 1E. I've played every class. But I keep drifting back to the wizard. </p><p></p><p>AND, these days, I mostly DM. If you ask my players, they would probably admit that the worst sessions are when the adventure has "MAGE" / "DROW MAGE" or something equivalent in the plan. They have to be perfect or risk TPK. Guess that means I know how to play this foe well. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Certainly, that was the case this week. They had a MAGE pinned in two rooms with no escape, and we ended with the mage still up and two of the five PC's making death saves. Amazing how long 40 hp can last with good spell planning...</p></blockquote><p></p>
[QUOTE="Windrunner, post: 8419712, member: 7019965"] Wizard! Nothing else close! I LUST after HUGE spellbooks and spend a huge amount of time selecting spells prepared. I BELIEVE fights can be won or lost based on spells prepared and sorcerers, warlocks, and others are one-trick ponies! :) It actually took me 15 characters (death) to get a wizard to level 2 in 1E. I've played every class. But I keep drifting back to the wizard. AND, these days, I mostly DM. If you ask my players, they would probably admit that the worst sessions are when the adventure has "MAGE" / "DROW MAGE" or something equivalent in the plan. They have to be perfect or risk TPK. Guess that means I know how to play this foe well. :) Certainly, that was the case this week. They had a MAGE pinned in two rooms with no escape, and we ended with the mage still up and two of the five PC's making death saves. Amazing how long 40 hp can last with good spell planning... [/QUOTE]
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