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What is your favorite D&D cosmology?
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<blockquote data-quote="Oofta" data-source="post: 8499912" data-attributes="member: 6801845"><p>I voted other, for my own cosmology. It's loosely based on Norse mythology with a few tweaks. Instead we have 9 distinct worlds, each accessible via the great yew tree Yggdrasil. I've rearranged things a bit but here's a picture: </p><p>[ATTACH=full]149200[/ATTACH] </p><p></p><p>The first level:</p><ul> <li data-xf-list-type="ul">Asgard, world of the Aesir (gods of humans)</li> <li data-xf-list-type="ul">Alfheim, land of the Sidhe (feywild)</li> <li data-xf-list-type="ul">Dwarfheim, Land of the dwarven deities</li> <li data-xf-list-type="ul">Vanaheim, land of the Vanir (Elven Deities)</li> </ul><p>The second level:</p><ul> <li data-xf-list-type="ul">Midgard, Mortal Realm (middle world/garden, prime material)</li> </ul><p>The third level:</p><ul> <li data-xf-list-type="ul">Jotunheim, Land of the giants (Jotuns) and fiends (devils/demons)</li> <li data-xf-list-type="ul">Svartalfheim, Land of the drow, the underdark</li> <li data-xf-list-type="ul">Helheim, Realm of the dead;</li> <li data-xf-list-type="ul">Niflheim (shadowfell), World of the dead, shadow and dreams.</li> </ul><p>Some of the planes can be crossed into fairly easily, even accidentally, particularly the Alfheim/feywild and Nifleheim/shadowfell. The underdark is really Svartleheim and can be accessed from deep underground. Other worlds must be accessed by travelling the world tree, if they can be accessed at all by mortals. Asgard is surrounded by a massive wall and of course Heimdall guards the bifrost bridge.</p><p></p><p>Admittedly Jotunheim is a bit of a mess because it contains not only the land of fire giants Muspleheim and frost giants, Udgard, it also encompasses Avernus and the Abyss. Because I put the land of fire and frost together, I added a new land Neistrym which is my own creation. </p><p>[ATTACH=full]149201[/ATTACH]</p><p>So now I have a place for the Sidhe/Archfey with Alfheim, Nifleheim is where ghosts and undead originate, along with worlds for gods (good and evil) along with giants and fiends. Makes more sense to me than things like planes of fire or water, those always seemed kind of silly to me. </p><p></p><p>There is also room for a multiverse because Yggdrasil is not the only tree. Whether I ever really do anything with that remains to be seen, it's been mentioned here and there but I have yet to do anything with it. Maybe someday I'll do my own riff on planescape.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8499912, member: 6801845"] I voted other, for my own cosmology. It's loosely based on Norse mythology with a few tweaks. Instead we have 9 distinct worlds, each accessible via the great yew tree Yggdrasil. I've rearranged things a bit but here's a picture: [ATTACH type="full"]149200[/ATTACH] The first level: [LIST] [*]Asgard, world of the Aesir (gods of humans) [*]Alfheim, land of the Sidhe (feywild) [*]Dwarfheim, Land of the dwarven deities [*]Vanaheim, land of the Vanir (Elven Deities) [/LIST] The second level: [LIST] [*]Midgard, Mortal Realm (middle world/garden, prime material) [/LIST] The third level: [LIST] [*]Jotunheim, Land of the giants (Jotuns) and fiends (devils/demons) [*]Svartalfheim, Land of the drow, the underdark [*]Helheim, Realm of the dead; [*]Niflheim (shadowfell), World of the dead, shadow and dreams. [/LIST] Some of the planes can be crossed into fairly easily, even accidentally, particularly the Alfheim/feywild and Nifleheim/shadowfell. The underdark is really Svartleheim and can be accessed from deep underground. Other worlds must be accessed by travelling the world tree, if they can be accessed at all by mortals. Asgard is surrounded by a massive wall and of course Heimdall guards the bifrost bridge. Admittedly Jotunheim is a bit of a mess because it contains not only the land of fire giants Muspleheim and frost giants, Udgard, it also encompasses Avernus and the Abyss. Because I put the land of fire and frost together, I added a new land Neistrym which is my own creation. [ATTACH type="full" width="555px"]149201[/ATTACH] So now I have a place for the Sidhe/Archfey with Alfheim, Nifleheim is where ghosts and undead originate, along with worlds for gods (good and evil) along with giants and fiends. Makes more sense to me than things like planes of fire or water, those always seemed kind of silly to me. There is also room for a multiverse because Yggdrasil is not the only tree. Whether I ever really do anything with that remains to be seen, it's been mentioned here and there but I have yet to do anything with it. Maybe someday I'll do my own riff on planescape. [/QUOTE]
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