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General Tabletop Discussion
*Dungeons & Dragons
What is your favorite D&D cosmology?
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<blockquote data-quote="Aldarc" data-source="post: 8500336" data-attributes="member: 5142"><p>"Artificial and gamist" is precisely how the Great Wheel feels to me. As someone already said, a lot of planes exist for the purpose of filling in boxes for symmetry regarding the game concept of alignment. I'm honestly not sure how any cosmology could feel more artifical and gamist than that, and that is one reason why I dislike the Great Wheel cosmology. In contrast, the World Axis feels organic to me. It's a cosmology that reflects adventuring in a land of myth. There are a lot of planes and worlds that we don't know about in the World Axis, particularly within the Astral Sea, because we are not limited strictly to the artificiality of the Great Wheel. So there are lost domains to be explored in the Astral Sea, new creations in the Elemental Chaos, and unknown dangers in the Abyss.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8500336, member: 5142"] "Artificial and gamist" is precisely how the Great Wheel feels to me. As someone already said, a lot of planes exist for the purpose of filling in boxes for symmetry regarding the game concept of alignment. I'm honestly not sure how any cosmology could feel more artifical and gamist than that, and that is one reason why I dislike the Great Wheel cosmology. In contrast, the World Axis feels organic to me. It's a cosmology that reflects adventuring in a land of myth. There are a lot of planes and worlds that we don't know about in the World Axis, particularly within the Astral Sea, because we are not limited strictly to the artificiality of the Great Wheel. So there are lost domains to be explored in the Astral Sea, new creations in the Elemental Chaos, and unknown dangers in the Abyss. [/QUOTE]
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What is your favorite D&D cosmology?
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