Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What is your favorite D&D cosmology?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Staffan" data-source="post: 8500512" data-attributes="member: 907"><p>Its lack of structure. The Great Wheel is a very regimented cosmology, where there's a plane for each alignment, and then another plane where the alignments intersect, and one for each main element, and then where those elements intersect, and then where the elements intersect with the positive/negative planes. It's all very neat, and I really dislike neat. I also dislike alignments, and the Great Wheel is based around those. It's the kind of cosmology that does not just give you devils and demons, but also says "but there must be fiends from the other lower planes too!" and makes designers come up with daemons and demodands just to check boxes.</p><p></p><p>The World Axis, on the other hand, is <strong>messy</strong>. The only structure is that there's the Elemental Chaos (with the Abyss inside of it), and then there's the Material plane and its dark/bright mirrors the Shadowfell and the Feywild, and then there's the Astral Sea with all sorts of wackiness in it. It's the kind of cosmology where you can imagine a doorway opening up to a vast void (that's somehow inhabitable), where there are stepping stones floating around that you can use to get to other doorways where things are <strong>weirder</strong>. It's the kind of cosmology that has room for Wonderland, or The Dark Dimension, or unaligned planes that are all about concepts like War or Love or Dreams. It allows for the Norse gods to have a bunch of planes arranged as a tree without that interfering with some other gods' heaven and hell.</p></blockquote><p></p>
[QUOTE="Staffan, post: 8500512, member: 907"] Its lack of structure. The Great Wheel is a very regimented cosmology, where there's a plane for each alignment, and then another plane where the alignments intersect, and one for each main element, and then where those elements intersect, and then where the elements intersect with the positive/negative planes. It's all very neat, and I really dislike neat. I also dislike alignments, and the Great Wheel is based around those. It's the kind of cosmology that does not just give you devils and demons, but also says "but there must be fiends from the other lower planes too!" and makes designers come up with daemons and demodands just to check boxes. The World Axis, on the other hand, is [B]messy[/B]. The only structure is that there's the Elemental Chaos (with the Abyss inside of it), and then there's the Material plane and its dark/bright mirrors the Shadowfell and the Feywild, and then there's the Astral Sea with all sorts of wackiness in it. It's the kind of cosmology where you can imagine a doorway opening up to a vast void (that's somehow inhabitable), where there are stepping stones floating around that you can use to get to other doorways where things are [B]weirder[/B]. It's the kind of cosmology that has room for Wonderland, or The Dark Dimension, or unaligned planes that are all about concepts like War or Love or Dreams. It allows for the Norse gods to have a bunch of planes arranged as a tree without that interfering with some other gods' heaven and hell. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What is your favorite D&D cosmology?
Top