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<blockquote data-quote="tigycho" data-source="post: 2128376" data-attributes="member: 26604"><p>Gotta agree, and add Goblins to Kobolds. In my games Kobolds and Goblins make my players quiver with fear. I was giving them levels back in 1e, long before 3e officially gave me a mechanic to do so cleanly.</p><p></p><p>I play them both as incredibly clever. I figure, how do these little runtlings survive in the fringes as well as they do, if they can't compete physically with the orcs and hobgoblins and drow etc?</p><p></p><p>It's because they have evolved highly developed social and military systems for overcoming their individual weaknesses. </p><p></p><p>In my games, there is no more elite military force outside the PC races than Kobolds. They fully understand and utilize recon in force, force protectionand projection, skirmishing and combined arms theory. The goblins are nowhere near as organized, but even more devious.</p><p></p><p>As for Dragons: They are the reason, in my game worlds, that Outsiders REMAIN Oursiders, rather than conquerors. Dragons believe that this world is theirs, and do a better than credible job of making that true. They may not take a daily direct interest in the affairs of the lesser races, but they consider any incursions into the world a challenge to their authority.</p><p></p><p>Nothing makes a Special Interest Group, even one filled with intermittent fratricidal skirmishes or warfare, band together faster than a challenge to the existence of the Power Base they are squabbling over.</p></blockquote><p></p>
[QUOTE="tigycho, post: 2128376, member: 26604"] Gotta agree, and add Goblins to Kobolds. In my games Kobolds and Goblins make my players quiver with fear. I was giving them levels back in 1e, long before 3e officially gave me a mechanic to do so cleanly. I play them both as incredibly clever. I figure, how do these little runtlings survive in the fringes as well as they do, if they can't compete physically with the orcs and hobgoblins and drow etc? It's because they have evolved highly developed social and military systems for overcoming their individual weaknesses. In my games, there is no more elite military force outside the PC races than Kobolds. They fully understand and utilize recon in force, force protectionand projection, skirmishing and combined arms theory. The goblins are nowhere near as organized, but even more devious. As for Dragons: They are the reason, in my game worlds, that Outsiders REMAIN Oursiders, rather than conquerors. Dragons believe that this world is theirs, and do a better than credible job of making that true. They may not take a daily direct interest in the affairs of the lesser races, but they consider any incursions into the world a challenge to their authority. Nothing makes a Special Interest Group, even one filled with intermittent fratricidal skirmishes or warfare, band together faster than a challenge to the existence of the Power Base they are squabbling over. [/QUOTE]
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