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What is your favorite low level Druid Spell?
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<blockquote data-quote="Majere" data-source="post: 1428682" data-attributes="member: 13916"><p>Currently playing a druid/mage/theurge bastardised hybrid:</p><p>My spell list generally reads in two flavours, information gathering, and combat</p><p></p><p>Information Gathering (Outdoors):</p><p>1st:</p><p>Charm animal*2</p><p>Detect Animals or Plants</p><p>Speak with animals*2</p><p>Good Berry</p><p></p><p>2nd:</p><p>Reduce animal</p><p>Share Husk (Forgotten relms)</p><p>Scent</p><p>(Other)</p><p></p><p>3rd:</p><p>Speak with plants</p><p>Plant growth</p><p>Remove disease</p><p></p><p>4th:</p><p>Command plants</p><p>(Other)</p><p></p><p>Generally the idea is to charm/dominate an animal and then use speak with animals/plants to get information form them. The other spells in there are used to find a plant/creature or to reward the cplant/creature. As part of my druids character he always gives something back in return for the service, hense the goodberries, remove disease etc.</p><p></p><p>Combat:</p><p>1st:</p><p>Entangle*" - It would be over powered if the rest of your spell list wasnt so weak </p><p>Blinding spittle*2 (Forgottne relms)</p><p>Speak with animals</p><p>Faerie fire</p><p></p><p>2nd:</p><p>Barkskin*2</p><p>Lesser Restoration</p><p>Delay poison</p><p>Soften Earth and stone</p><p></p><p>3rd:</p><p>Call lightning</p><p>Spike growth</p><p>Daylight</p><p></p><p>4th:</p><p>Flame strike</p><p>Air walk</p><p></p><p>Other useful spells at various levels:</p><p>Cure spells - Dont really need to say anything here</p><p>Hide from animals - Sooooo good for getting past guard animals <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>Long strider - Speed up your platemail fighters !</p><p>Obscuring mist - Get away or hide from ranged combat</p><p>Pass without trace- Cast it on your other party members !</p><p></p><p>Animal messenger- Campeign type spell</p><p>Scent - Just plain good</p><p>Cloud Burst - HUGE area of effect, really awsome if you need to sneak past people</p><p>Spider climb - Not much needed here</p><p>Wood warp - Limited uses but not useless</p><p>Wood shape - As with wood warp</p><p></p><p>Plant growth - Instant cover</p><p>Stone shape - What wall/door/floor/ceiling ?</p><p>Spike growth - Hamper enemy movement</p><p></p><p>Control water - Play moses !</p><p>Dispel magic - Nothing to say here</p><p>Flame strike - .. Or here</p><p>Rusting grasp - not so great if you wanted to sell the loot.. but killer to golems</p><p>Spike stones - Hamper enemy movement</p><p>Ice storm - Area damage</p><p></p><p></p><p>Spells I wouldnt take</p><p>Poison</p><p>Contagion</p><p>These both give TWO saves AND spell resistance, unless you are fighting realy mooks these wont get through</p><p></p><p>Hope that helps now and into the future</p><p></p><p>Majere</p></blockquote><p></p>
[QUOTE="Majere, post: 1428682, member: 13916"] Currently playing a druid/mage/theurge bastardised hybrid: My spell list generally reads in two flavours, information gathering, and combat Information Gathering (Outdoors): 1st: Charm animal*2 Detect Animals or Plants Speak with animals*2 Good Berry 2nd: Reduce animal Share Husk (Forgotten relms) Scent (Other) 3rd: Speak with plants Plant growth Remove disease 4th: Command plants (Other) Generally the idea is to charm/dominate an animal and then use speak with animals/plants to get information form them. The other spells in there are used to find a plant/creature or to reward the cplant/creature. As part of my druids character he always gives something back in return for the service, hense the goodberries, remove disease etc. Combat: 1st: Entangle*" - It would be over powered if the rest of your spell list wasnt so weak Blinding spittle*2 (Forgottne relms) Speak with animals Faerie fire 2nd: Barkskin*2 Lesser Restoration Delay poison Soften Earth and stone 3rd: Call lightning Spike growth Daylight 4th: Flame strike Air walk Other useful spells at various levels: Cure spells - Dont really need to say anything here Hide from animals - Sooooo good for getting past guard animals ;) Long strider - Speed up your platemail fighters ! Obscuring mist - Get away or hide from ranged combat Pass without trace- Cast it on your other party members ! Animal messenger- Campeign type spell Scent - Just plain good Cloud Burst - HUGE area of effect, really awsome if you need to sneak past people Spider climb - Not much needed here Wood warp - Limited uses but not useless Wood shape - As with wood warp Plant growth - Instant cover Stone shape - What wall/door/floor/ceiling ? Spike growth - Hamper enemy movement Control water - Play moses ! Dispel magic - Nothing to say here Flame strike - .. Or here Rusting grasp - not so great if you wanted to sell the loot.. but killer to golems Spike stones - Hamper enemy movement Ice storm - Area damage Spells I wouldnt take Poison Contagion These both give TWO saves AND spell resistance, unless you are fighting realy mooks these wont get through Hope that helps now and into the future Majere [/QUOTE]
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