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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What is your favorite version of D&D offshoot/D20 fantasy today? Tell us why it is the best!
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<blockquote data-quote="Corinnguard" data-source="post: 9766328" data-attributes="member: 7033886"><p>Level Up: A5e. Where to even start? <img class="smilie smilie--emoji" alt="🤔" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f914.png" title="Thinking face :thinking:" data-shortname=":thinking:" loading="lazy" width="64" height="64" /></p><p></p><p>*It's slightly crunchier than 5e and has addressed some of the issues found in 5e (such as the Martial/Spellcaster gap).</p><p>*Race/Species was split up into Heritage (who your parents are) and Culture (the society you grew up in). All of the species traits that your character was born with (age, size, speed, senses, a signature trait. Ex. A Dragonborn's breath weapon) go into Heritage. Every your character could learn while growing up goes into a culture. Either a heritage-related one or a generic one (ex. Cosmopolitan) ASIs have been moved to Background.</p><p>*Every heritage gets a heritage gift at 1st level and a paragon gift at 10th level. They're basically the equivalent of species feats.</p><p>*Background has two +1 ASIs, one fixed and one floating. It also has two traits of its' own- Connections and Mementos. Connections involve an NPC your character could be connected to within a given adventure. Mementos are an item that your character personally values.</p><p>*Destiny. This feature is meant to answer the question, "Why did you leave your past behind to become an adventurer?"</p><p>*Every character class has features covering the three pillars of gameplay. So, they are fewer dead levels in each class.</p><p>*To address the Martial/Spellcaster gap, all martial classes (Adept, Berzerker, Fighter, Herald, Ranger and Rogue) can be proficient in at least two Combat Traditions (Fighters gain a third combat tradition proficiency when they pick up a subclass). Each Combat Tradition offers up to 15 combat maneuvers that are spread across 5 degrees (the equivalent of a caster level)</p><p></p><p>I could go on and on with this D&D offshoot. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Corinnguard, post: 9766328, member: 7033886"] Level Up: A5e. Where to even start? 🤔 *It's slightly crunchier than 5e and has addressed some of the issues found in 5e (such as the Martial/Spellcaster gap). *Race/Species was split up into Heritage (who your parents are) and Culture (the society you grew up in). All of the species traits that your character was born with (age, size, speed, senses, a signature trait. Ex. A Dragonborn's breath weapon) go into Heritage. Every your character could learn while growing up goes into a culture. Either a heritage-related one or a generic one (ex. Cosmopolitan) ASIs have been moved to Background. *Every heritage gets a heritage gift at 1st level and a paragon gift at 10th level. They're basically the equivalent of species feats. *Background has two +1 ASIs, one fixed and one floating. It also has two traits of its' own- Connections and Mementos. Connections involve an NPC your character could be connected to within a given adventure. Mementos are an item that your character personally values. *Destiny. This feature is meant to answer the question, "Why did you leave your past behind to become an adventurer?" *Every character class has features covering the three pillars of gameplay. So, they are fewer dead levels in each class. *To address the Martial/Spellcaster gap, all martial classes (Adept, Berzerker, Fighter, Herald, Ranger and Rogue) can be proficient in at least two Combat Traditions (Fighters gain a third combat tradition proficiency when they pick up a subclass). Each Combat Tradition offers up to 15 combat maneuvers that are spread across 5 degrees (the equivalent of a caster level) I could go on and on with this D&D offshoot. :p [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What is your favorite version of D&D offshoot/D20 fantasy today? Tell us why it is the best!
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