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What is your favourite published adventutre? and more important WHY?
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<blockquote data-quote="Bloodstone Press" data-source="post: 2286691" data-attributes="member: 12468"><p>I thought Dragon Mountain was ok, mainly because I liked the matrix style of the plot. I also had a good time playing up the NPC Paladin. </p><p></p><p> I like the 1e classic Quest for the Heartstone too, but that's mostly nostalgia.... I like it from a game design point of view because it is so hard. It sort of defines how I think games should be run. As I often tell players "if it was easy, it wouldn't be an adventure." </p><p></p><p>I liked Ravenloft too. The maps were very cool. there's a lot to see and do in the castle besides just dealing with the main plot. </p><p></p><p> Axe of the Dwarvish Lords was real hard too. I actually killed several high level characters with that in the first few rooms of the dungeon. The first three sessions of the campaign involved a lot of rolling up new characters and trying again. Finally they decided to polymorph into goblins and infiltrate the place rather than kick the door in. Once they did that, it was a much more fun adventure.</p></blockquote><p></p>
[QUOTE="Bloodstone Press, post: 2286691, member: 12468"] I thought Dragon Mountain was ok, mainly because I liked the matrix style of the plot. I also had a good time playing up the NPC Paladin. I like the 1e classic Quest for the Heartstone too, but that's mostly nostalgia.... I like it from a game design point of view because it is so hard. It sort of defines how I think games should be run. As I often tell players "if it was easy, it wouldn't be an adventure." I liked Ravenloft too. The maps were very cool. there's a lot to see and do in the castle besides just dealing with the main plot. Axe of the Dwarvish Lords was real hard too. I actually killed several high level characters with that in the first few rooms of the dungeon. The first three sessions of the campaign involved a lot of rolling up new characters and trying again. Finally they decided to polymorph into goblins and infiltrate the place rather than kick the door in. Once they did that, it was a much more fun adventure. [/QUOTE]
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Community
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What is your favourite published adventutre? and more important WHY?
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