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<blockquote data-quote="Aus_Snow" data-source="post: 4888814" data-attributes="member: 29112"><p>Then yeah, YMDV. Fair enough.</p><p></p><p></p><p>Neither. It's based on actual play experiences, but with only one group. So I'm not sure how you might choose to categorise that. Either way. I've found that <strong>Humanity</strong> is indeed the defining trait in Vampire: the Masquerade. Desperately holding onto it, toying with letting it go, exploring what it even means, when it's (most likely) slipping out of your grasp and/or drifting across definitions and void, inevitably. 'A roleplaying game of personal horror'; isn't that what it says on the tin? Well, that happens to match my only experiences with it. This was some years ago now, but I certainly remember that much clearly enough.</p><p></p><p></p><p>Dunno. As I said, Mr. Wick and I would be at odds, on many a topic. You might be right, but until I try it out, I can't be entirely sure, I guess.</p><p></p><p>However, I <em>do</em> know that the Traits, Passions and Glory parts of the Pendragon system [can] work *superbly* well, so it's actually pretty much feasible that a Hope stat could do the trick, if handled right, and used with the right group, obviously (this goes for <em>any</em> game).</p></blockquote><p></p>
[QUOTE="Aus_Snow, post: 4888814, member: 29112"] Then yeah, YMDV. Fair enough. Neither. It's based on actual play experiences, but with only one group. So I'm not sure how you might choose to categorise that. Either way. I've found that [B]Humanity[/B] is indeed the defining trait in Vampire: the Masquerade. Desperately holding onto it, toying with letting it go, exploring what it even means, when it's (most likely) slipping out of your grasp and/or drifting across definitions and void, inevitably. 'A roleplaying game of personal horror'; isn't that what it says on the tin? Well, that happens to match my only experiences with it. This was some years ago now, but I certainly remember that much clearly enough. Dunno. As I said, Mr. Wick and I would be at odds, on many a topic. You might be right, but until I try it out, I can't be entirely sure, I guess. However, I [I]do[/I] know that the Traits, Passions and Glory parts of the Pendragon system [can] work *superbly* well, so it's actually pretty much feasible that a Hope stat could do the trick, if handled right, and used with the right group, obviously (this goes for [I]any[/I] game). [/QUOTE]
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