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What is your least favorite class in 5E?
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<blockquote data-quote="DEFCON 1" data-source="post: 8426862" data-attributes="member: 7006"><p>Sorcerer. Because I feel its story cheapens every other magic-using class.</p><p></p><p>Magic is supposed to be special. And that's why the avenues to be able to use magic are very specific. Your first option is you need to be one of the special people who gets blessed by a god and given a part of their divinity, and then have to work hard as a devotee of that god (Cleric). If that doesn't happen, then to get magic you have to work for it in other ways. You either study for a long time the science behind magic's existence and unlock its use via verbal, physical, and object means (Wizard, Artificer and Bard)... you spend a long time out in nature and sense and experience its essence to the point where you can open up to its secrets (Druid)... or you cheat at the hard work and make a deal with some magical entity to shortcut your way to it (Warlock)-- but usually with a pretty bad catch in the pact for doing so.</p><p></p><p>But the Sorcerer has no work at all... you just "get magic". Which to me is a crap story if the Sorcerer can be just as powerful as any other magic user without there being some sort of catch like the Warlock has. If you can get magic so easily, there should always be a price for that ease. Because otherwise I think it makes every other caster class look like a fool. Other people have to spend their entire lives killing themselves for their abilities, but the Sorcerer just shrugs their shoulders, smiles, and does the exact same things.</p><p></p><p>Story-wise, I believe the Sorcerer NEEDS a price to offset the ease of getting magic. And this is exactly why I believe the Wild Mage <em>IS</em> the default Sorcerer, because THAT'S the catch-- you can gain magical power through absolutely no effort on your part (while all the others are slaving over studying spellbooks or mastering magical instruments or equipment, or devoting themselves to promoting a god, or meditating in the wild), but if you use the magic... there's a pretty good chance something could go horribly wrong. That to me is at least some cost for getting that magic "for free".</p><p></p><p>But most of the other origins have no cost. You just had some magical creature in your ancestry hundreds of years ago and voila! You get magic! But if that's the case, that leads me to wonder just why there aren't thousands upon thousands of more people who also don't have sorcerous magic? A dragon in your ancestry 10 generations ago should have triggered dozens of different people in your family getting free magic. A genie in your ancestry same thing. A celestial... a Shadowfell creature... some inane clockwork creature?!?... just the freaking WEATHER? They just all randomly select a person here or there and say "Here you go! You now get to be just as magically powerful as someone who spends their entire life studying how magic works. Boy, they must feel real stupid, huh?" So yeah... Sorcerer is my least favorite class.</p><p></p><p><em>Now in case you are wondering... yes, I am greatly exaggerating all of this for effect. While I do think all the Sorcerer origins except for Wild Mage are yuck... it really doesn't bother me all that much that the class exists for those who love it (like MoonSong). But I figure if we have to read Snarf Zagyg grumble about Bards every third response they post... you can hear me rant about Sorcerers on occasion. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></em></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8426862, member: 7006"] Sorcerer. Because I feel its story cheapens every other magic-using class. Magic is supposed to be special. And that's why the avenues to be able to use magic are very specific. Your first option is you need to be one of the special people who gets blessed by a god and given a part of their divinity, and then have to work hard as a devotee of that god (Cleric). If that doesn't happen, then to get magic you have to work for it in other ways. You either study for a long time the science behind magic's existence and unlock its use via verbal, physical, and object means (Wizard, Artificer and Bard)... you spend a long time out in nature and sense and experience its essence to the point where you can open up to its secrets (Druid)... or you cheat at the hard work and make a deal with some magical entity to shortcut your way to it (Warlock)-- but usually with a pretty bad catch in the pact for doing so. But the Sorcerer has no work at all... you just "get magic". Which to me is a crap story if the Sorcerer can be just as powerful as any other magic user without there being some sort of catch like the Warlock has. If you can get magic so easily, there should always be a price for that ease. Because otherwise I think it makes every other caster class look like a fool. Other people have to spend their entire lives killing themselves for their abilities, but the Sorcerer just shrugs their shoulders, smiles, and does the exact same things. Story-wise, I believe the Sorcerer NEEDS a price to offset the ease of getting magic. And this is exactly why I believe the Wild Mage [I]IS[/I] the default Sorcerer, because THAT'S the catch-- you can gain magical power through absolutely no effort on your part (while all the others are slaving over studying spellbooks or mastering magical instruments or equipment, or devoting themselves to promoting a god, or meditating in the wild), but if you use the magic... there's a pretty good chance something could go horribly wrong. That to me is at least some cost for getting that magic "for free". But most of the other origins have no cost. You just had some magical creature in your ancestry hundreds of years ago and voila! You get magic! But if that's the case, that leads me to wonder just why there aren't thousands upon thousands of more people who also don't have sorcerous magic? A dragon in your ancestry 10 generations ago should have triggered dozens of different people in your family getting free magic. A genie in your ancestry same thing. A celestial... a Shadowfell creature... some inane clockwork creature?!?... just the freaking WEATHER? They just all randomly select a person here or there and say "Here you go! You now get to be just as magically powerful as someone who spends their entire life studying how magic works. Boy, they must feel real stupid, huh?" So yeah... Sorcerer is my least favorite class. [I]Now in case you are wondering... yes, I am greatly exaggerating all of this for effect. While I do think all the Sorcerer origins except for Wild Mage are yuck... it really doesn't bother me all that much that the class exists for those who love it (like MoonSong). But I figure if we have to read Snarf Zagyg grumble about Bards every third response they post... you can hear me rant about Sorcerers on occasion. ;)[/I] [/QUOTE]
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