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What is your least favorite class in 5E?
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<blockquote data-quote="DEFCON 1" data-source="post: 8426907" data-attributes="member: 7006"><p>Sure, if the Sorcerer had the Dark Sun-esque "Defiler" built into the class, it probably wouldn't rub me the wrong way as much. But it don't, so it does. Now granted... I also know full well that the supposed "cost" of being a Warlock (having made some deal with a powerful but potentially evil creature) usually gets handwaved away and is never actually a narrative issue for many a table and player. But at least the potential backfiring for the pact is written into the class itself, so it's meant to be seen as potential hardship. Without a similar hardship written into the Sorcerer, it just drops my interest completely.</p><p></p><p>And heck... the one thing I might be willing to see as the "hardship" or "cost" of the Sorcerer is the number of spells they know. Now that doesn't thrill me because it's purely a mechanical cost to a narrative problem, and if you know me you know I don't really care about the mechanics all that much... but at least it's something. But of course we've then gotten all the complaints over the years about how Sorcerers need to have more spells known... thereby trying to reduce the one cost the Sorcerer has to pay for free magic. So that ain't great either in my opinion. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8426907, member: 7006"] Sure, if the Sorcerer had the Dark Sun-esque "Defiler" built into the class, it probably wouldn't rub me the wrong way as much. But it don't, so it does. Now granted... I also know full well that the supposed "cost" of being a Warlock (having made some deal with a powerful but potentially evil creature) usually gets handwaved away and is never actually a narrative issue for many a table and player. But at least the potential backfiring for the pact is written into the class itself, so it's meant to be seen as potential hardship. Without a similar hardship written into the Sorcerer, it just drops my interest completely. And heck... the one thing I might be willing to see as the "hardship" or "cost" of the Sorcerer is the number of spells they know. Now that doesn't thrill me because it's purely a mechanical cost to a narrative problem, and if you know me you know I don't really care about the mechanics all that much... but at least it's something. But of course we've then gotten all the complaints over the years about how Sorcerers need to have more spells known... thereby trying to reduce the one cost the Sorcerer has to pay for free magic. So that ain't great either in my opinion. :) [/QUOTE]
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