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What is your Opinion of GURPS?
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<blockquote data-quote="Kahuna Burger" data-source="post: 1448691" data-attributes="member: 8439"><p>I will join with the vocal minority who really enjoys making gurps characters. I love it because once I get a character concept in my mind, I <strong>just make it</strong>. I don't have to try to shoehorn it into some combination of classes and decide how to fit the other abilities from those classes into the idea, or worry that the thing I really want to do is a cross class skill to the class that everything else fits in with, or find that the feat that fits my conception's fighting style has stat prereqs that make me rework the basics... I just pick the skills and advantages (and disadvantages if needed) that make up my concept and see what levels I can buy them at. The points aren't hard to keep track of, and I almost always end up with soemthing that looks really close to my orriginal idea.</p><p></p><p>In terms of min-maxing, I've never seen a more tweaked character in any point based system than the "I got a broken PrC from dragon, cheese levels in two others to qualify and the pre errata feat from a supplement" D&D character's I've played with. Gurps characters, in my expereince, are rarely combat monsters. But ymmv...</p><p></p><p>I miss GURPS. And hero. *sigh*</p><p></p><p>Kahuna Burger</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 1448691, member: 8439"] I will join with the vocal minority who really enjoys making gurps characters. I love it because once I get a character concept in my mind, I [b]just make it[/b]. I don't have to try to shoehorn it into some combination of classes and decide how to fit the other abilities from those classes into the idea, or worry that the thing I really want to do is a cross class skill to the class that everything else fits in with, or find that the feat that fits my conception's fighting style has stat prereqs that make me rework the basics... I just pick the skills and advantages (and disadvantages if needed) that make up my concept and see what levels I can buy them at. The points aren't hard to keep track of, and I almost always end up with soemthing that looks really close to my orriginal idea. In terms of min-maxing, I've never seen a more tweaked character in any point based system than the "I got a broken PrC from dragon, cheese levels in two others to qualify and the pre errata feat from a supplement" D&D character's I've played with. Gurps characters, in my expereince, are rarely combat monsters. But ymmv... I miss GURPS. And hero. *sigh* Kahuna Burger [/QUOTE]
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