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General Tabletop Discussion
*Dungeons & Dragons
What is your oppinion of 5.24 so far?
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<blockquote data-quote="Oofta" data-source="post: 9405038" data-attributes="member: 6801845"><p>Let's see. Given that we've only seen a little bit of what's going to be released, we won't really know. My quick impressions?</p><ul> <li data-xf-list-type="ul">I don't see any issue with using existing modules other than some potential balance issues, but you've always had to do balance on a party by party basis anyway. I'm assuming that will be better with the new MM, they've stated that they're revising monsters from the MM to keep the same CR but make them more of a challenge.</li> <li data-xf-list-type="ul">Using old and new classes together probably isn't a huge issue, although most classes got a bump to their core. Some, like the monk, have seen pretty significant changes.</li> <li data-xf-list-type="ul">I don't see any problem using old subclasses (especially the later ones like those from XgtE) with the new classes. Apparently there will be some conversion guidelines.</li> <li data-xf-list-type="ul">In general there's been a slight power bump to all the classes with a nod towards more versatility outside of combat for the fighter.</li> <li data-xf-list-type="ul">For core rules, I'm not sure we know enough. There are some things like drinking a potion as a bonus action that I've already been using as a house rule for a while. I don't think we really know yet.</li> <li data-xf-list-type="ul">Some spells have been tweaked.</li> <li data-xf-list-type="ul">The new books have a lot of art and have higher page count.</li> <li data-xf-list-type="ul">Core books still the same $50 as the 2014 books which is kind of amazing considering inflation.</li> </ul><p>Until we get the new rules that's the short version without going into details about specific classes. Personally I've already preordered and I'm looking forward to the new rules. After 10 years the rules could use a tune up.</p><p></p><p>Hope that helps!</p></blockquote><p></p>
[QUOTE="Oofta, post: 9405038, member: 6801845"] Let's see. Given that we've only seen a little bit of what's going to be released, we won't really know. My quick impressions? [LIST] [*]I don't see any issue with using existing modules other than some potential balance issues, but you've always had to do balance on a party by party basis anyway. I'm assuming that will be better with the new MM, they've stated that they're revising monsters from the MM to keep the same CR but make them more of a challenge. [*]Using old and new classes together probably isn't a huge issue, although most classes got a bump to their core. Some, like the monk, have seen pretty significant changes. [*]I don't see any problem using old subclasses (especially the later ones like those from XgtE) with the new classes. Apparently there will be some conversion guidelines. [*]In general there's been a slight power bump to all the classes with a nod towards more versatility outside of combat for the fighter. [*]For core rules, I'm not sure we know enough. There are some things like drinking a potion as a bonus action that I've already been using as a house rule for a while. I don't think we really know yet. [*]Some spells have been tweaked. [*]The new books have a lot of art and have higher page count. [*]Core books still the same $50 as the 2014 books which is kind of amazing considering inflation. [/LIST] Until we get the new rules that's the short version without going into details about specific classes. Personally I've already preordered and I'm looking forward to the new rules. After 10 years the rules could use a tune up. Hope that helps! [/QUOTE]
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What is your oppinion of 5.24 so far?
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