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What is your paladin's personal code?
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<blockquote data-quote="Philip" data-source="post: 1690797" data-attributes="member: 10993"><p>I don't believe in a 'general' Paladin code. Below is a personal code I wrote down to assist the role-playing of my Paladin/Sorcerer</p><p></p><p>Mercy: Offer opponents a chance to surrender. Use non-lethal force and incapacitating spells where convenient and not endangering allies.</p><p>Martyrdom: If the only reasonable option to save the life of a party member(s) is to sacrifice one-self, do so.</p><p></p><p>Devotion: Repeatedly show gratitude to Heironeous for winning battles, accomplishing difficult things, and surviving dangerous ordeals. Regularly call out his name when casting spells or attacking. Pray each morning.</p><p></p><p>Honour: Do not lie to others. Only deceive others if it is the only viable alternative to save friends.</p><p></p><p>Valour: When possible and convenient to do so, enter melee with longsword. Melee does not have to be the optimal choice, but companions must not suffer substantial risks because Maeril chooses combat over spells.</p><p></p><p>Charity: Always give up a sum of the gains a local church that is good to the common people (in this case St. Cuthbert) and use another part to start initiatives to help the poor.</p><p></p><p>Friendship: Share things with friends and assist them when possible. Be nice to them and to Snaggle. Respect that they are different, be mild in the rejection of their ways unless clearly evil or unlawful.</p></blockquote><p></p>
[QUOTE="Philip, post: 1690797, member: 10993"] I don't believe in a 'general' Paladin code. Below is a personal code I wrote down to assist the role-playing of my Paladin/Sorcerer Mercy: Offer opponents a chance to surrender. Use non-lethal force and incapacitating spells where convenient and not endangering allies. Martyrdom: If the only reasonable option to save the life of a party member(s) is to sacrifice one-self, do so. Devotion: Repeatedly show gratitude to Heironeous for winning battles, accomplishing difficult things, and surviving dangerous ordeals. Regularly call out his name when casting spells or attacking. Pray each morning. Honour: Do not lie to others. Only deceive others if it is the only viable alternative to save friends. Valour: When possible and convenient to do so, enter melee with longsword. Melee does not have to be the optimal choice, but companions must not suffer substantial risks because Maeril chooses combat over spells. Charity: Always give up a sum of the gains a local church that is good to the common people (in this case St. Cuthbert) and use another part to start initiatives to help the poor. Friendship: Share things with friends and assist them when possible. Be nice to them and to Snaggle. Respect that they are different, be mild in the rejection of their ways unless clearly evil or unlawful. [/QUOTE]
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