Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What is your paladin's personal code?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wizofice" data-source="post: 1691211" data-attributes="member: 14985"><p>Found this as well, when discussing playing a paladin up front with the DM (which I think is necessary for a successful game, BTW). This was my view on paladins and how one can differ from another (despite the PH comment to the contrary, which I think is silly).</p><p></p><p>Assumption One:</p><p></p><p>"Not all paladin orders are alike."</p><p></p><p>Case in point: Tyr tolerates no mockery, parody or questioning of their faith. Ilmater accepts mockery as part of their burden and questioning as part of the journey. Paladins from each order must reflect this difference.</p><p></p><p>Another might be: a battle has just ended. Some friendly soldiers are wounded. The paladin can 1) hunt down the fleeing evil guys or 2) heal the wounded soldiers. IMO, a Tyrian would chase the baddies and an Ilmateri would stop to heal the wounded.</p><p></p><p>Assumption Two:</p><p></p><p>"A paladin will encounter situations where different parts of his code, beliefs or aspects of his alignment conflict (a la <em>I, Robot</em>)."</p><p></p><p>Examples: (L vs. G) laws that do not serve the greater good; (Do Not Lie) speaking the truth causes innocents harm; (Justice vs. Mercy) chase the evil doer or help the wounded?</p><p></p><p>Assumption Three:</p><p></p><p>"Intentions and actions are both important, but intentions are more so."</p><p></p><p>A paladin should not seek the easy way out (poison, sneak attack, lie, etc.), but under extreme circumstances such actions may be necessary and not evil.</p><p></p><p>Assumption Four:</p><p></p><p>“A paladin’s code of behavior consists of three ideals: goodness (Good), order (Law), and tradition (Honor).”</p><p></p><p>Some of the paladin’s duties relate to making the world a nicer place (protect the weak, heal the sick), some a more ordered place (uphold the law, protect the king), and some are based on time-honored traditions of etiquette (fair and respectful treatment of the opposite sex, proper use of titles) and combat rules (duels and challenges, face the enemy full front).</p></blockquote><p></p>
[QUOTE="wizofice, post: 1691211, member: 14985"] Found this as well, when discussing playing a paladin up front with the DM (which I think is necessary for a successful game, BTW). This was my view on paladins and how one can differ from another (despite the PH comment to the contrary, which I think is silly). Assumption One: "Not all paladin orders are alike." Case in point: Tyr tolerates no mockery, parody or questioning of their faith. Ilmater accepts mockery as part of their burden and questioning as part of the journey. Paladins from each order must reflect this difference. Another might be: a battle has just ended. Some friendly soldiers are wounded. The paladin can 1) hunt down the fleeing evil guys or 2) heal the wounded soldiers. IMO, a Tyrian would chase the baddies and an Ilmateri would stop to heal the wounded. Assumption Two: "A paladin will encounter situations where different parts of his code, beliefs or aspects of his alignment conflict (a la [I]I, Robot[/I])." Examples: (L vs. G) laws that do not serve the greater good; (Do Not Lie) speaking the truth causes innocents harm; (Justice vs. Mercy) chase the evil doer or help the wounded? Assumption Three: "Intentions and actions are both important, but intentions are more so." A paladin should not seek the easy way out (poison, sneak attack, lie, etc.), but under extreme circumstances such actions may be necessary and not evil. Assumption Four: “A paladin’s code of behavior consists of three ideals: goodness (Good), order (Law), and tradition (Honor).” Some of the paladin’s duties relate to making the world a nicer place (protect the weak, heal the sick), some a more ordered place (uphold the law, protect the king), and some are based on time-honored traditions of etiquette (fair and respectful treatment of the opposite sex, proper use of titles) and combat rules (duels and challenges, face the enemy full front). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is your paladin's personal code?
Top