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<blockquote data-quote="Pickles III" data-source="post: 6797220" data-attributes="member: 6793942"><p>Sorry I will try to be more clear. A wizard 1 can summons bolts of energy at will but they are less powerful than a bow & arrow. Etc. The magical source is a flavour thing rather than a reality warping thing</p><p></p><p></p><p></p><p></p><p>That's largely a function of the abstraction of the D&D model. It does not reflect the ability of a highly trained fighter to avoid the attacks of a lumbering behemoth like a Rhino (look at Bullfighters or Cretan bull dancers for example who are rather hard to simulate in D&D). A whole chunk of D&D hit points reflect damage avoidance rather than mitigation. Rage being called out as soaking the damage does stretch this but it's mostly colour like the magic thing. </p><p></p><p></p><p></p><p>Exceptional as in top <1% of the population at what they do, Selection to be allowed to be trained is hard. </p><p> 5-9th level characters are top <.001%, which is still far less than Olympians or Connor McGregors. </p><p></p><p></p><p></p><p></p><p>I've no idea about dinosaurs as they are not around. Probably they should be able to eat anyone but if they are as legendarily dumb as I learned at primary school maybe not.</p><p></p><p>Dinosaurs & fighters are victims of bounded accuracy & of the rubbish XP/CR scaling though - there is no way any number of me armed with swords could beat Bruce lee & his nunchuks but he's AC 14 & I hit him 30% of the time.</p><p></p><p>Anyway I don't know why I am engaging with this*. D&D combat is incredibly abstract & unrealistic so any arguments are going to be pretty futile - like who would win in a fight between Superman & the Sliver Surfer.</p><p></p><p>*it's 'cos I am a bit drunk</p></blockquote><p></p>
[QUOTE="Pickles III, post: 6797220, member: 6793942"] Sorry I will try to be more clear. A wizard 1 can summons bolts of energy at will but they are less powerful than a bow & arrow. Etc. The magical source is a flavour thing rather than a reality warping thing That's largely a function of the abstraction of the D&D model. It does not reflect the ability of a highly trained fighter to avoid the attacks of a lumbering behemoth like a Rhino (look at Bullfighters or Cretan bull dancers for example who are rather hard to simulate in D&D). A whole chunk of D&D hit points reflect damage avoidance rather than mitigation. Rage being called out as soaking the damage does stretch this but it's mostly colour like the magic thing. Exceptional as in top <1% of the population at what they do, Selection to be allowed to be trained is hard. 5-9th level characters are top <.001%, which is still far less than Olympians or Connor McGregors. I've no idea about dinosaurs as they are not around. Probably they should be able to eat anyone but if they are as legendarily dumb as I learned at primary school maybe not. Dinosaurs & fighters are victims of bounded accuracy & of the rubbish XP/CR scaling though - there is no way any number of me armed with swords could beat Bruce lee & his nunchuks but he's AC 14 & I hit him 30% of the time. Anyway I don't know why I am engaging with this*. D&D combat is incredibly abstract & unrealistic so any arguments are going to be pretty futile - like who would win in a fight between Superman & the Sliver Surfer. *it's 'cos I am a bit drunk [/QUOTE]
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