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What is your second edition experience (no edition war!!!)
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<blockquote data-quote="WayneLigon" data-source="post: 4411403" data-attributes="member: 3649"><p>I began in OD&D, progressed to 1E, then to 2E. I never thought 2E was <em>bad</em>, per se, but then we seldom if ever used most of the kits which I think is where a lot of the problems came in for some people. I thought at the time it fixed some problems that 1E had, and almost all of the big changes were things we'd been doing via house rules for years.</p><p></p><p>It was just one of many games we played, though. Really, none of us noticed when Dragon stopped being produced. I bought iit fairly regularly but didn't miss it when it suddenly wasn't there. We were playing a lot of Champions, and later Vampire and other systems, so we were not even aware of TSRs problems as a company. </p><p></p><p>Then 3E came, we gave up 2E and never once looked back, not once, just like we never looked back to 1E when 2E came out.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 4411403, member: 3649"] I began in OD&D, progressed to 1E, then to 2E. I never thought 2E was [I]bad[/I], per se, but then we seldom if ever used most of the kits which I think is where a lot of the problems came in for some people. I thought at the time it fixed some problems that 1E had, and almost all of the big changes were things we'd been doing via house rules for years. It was just one of many games we played, though. Really, none of us noticed when Dragon stopped being produced. I bought iit fairly regularly but didn't miss it when it suddenly wasn't there. We were playing a lot of Champions, and later Vampire and other systems, so we were not even aware of TSRs problems as a company. Then 3E came, we gave up 2E and never once looked back, not once, just like we never looked back to 1E when 2E came out. [/QUOTE]
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