Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What is your thoughts on multiclassing?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gothmog" data-source="post: 4589426" data-attributes="member: 317"><p>4e multiclassing is by far a better system for representing a character who wants to diversify his abilities. The core class abilities are still the main focus, but the character can gain some useful abilities starting from level 1 in his multiclass, without his multiclass abilities overshadowing his core abilities. There is a meaningfull small sacrifice that multiclass character loses some effectiveness in his core class for a broader range of abilities. Makes sense to me.</p><p></p><p>In contrast, 3.x multiclassing was almost always broken, sometimes underpowered but more often overpowered. I'm glad the days of cherry-picking a level or two of ranger or barbarian for two-weapon fighting or rage are gone. Also not missed will be those multi-multiclass builds whose only reason for existing were strictly for twinkery (I'm looking at you barbarian/scout/rogue- that one was stupidly powerful, among many others). Finally, the ability to stack save bonuses for some multiclass characters until they were far better than their core class was ridiculous. </p><p></p><p>I understand what 3.x multiclassing was trying to represent and applaud the idea, but the implementation was truly horrible and lead to a LOT of abusive situations. For me and my group, 4e multiclassing is superior in every regard.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 4589426, member: 317"] 4e multiclassing is by far a better system for representing a character who wants to diversify his abilities. The core class abilities are still the main focus, but the character can gain some useful abilities starting from level 1 in his multiclass, without his multiclass abilities overshadowing his core abilities. There is a meaningfull small sacrifice that multiclass character loses some effectiveness in his core class for a broader range of abilities. Makes sense to me. In contrast, 3.x multiclassing was almost always broken, sometimes underpowered but more often overpowered. I'm glad the days of cherry-picking a level or two of ranger or barbarian for two-weapon fighting or rage are gone. Also not missed will be those multi-multiclass builds whose only reason for existing were strictly for twinkery (I'm looking at you barbarian/scout/rogue- that one was stupidly powerful, among many others). Finally, the ability to stack save bonuses for some multiclass characters until they were far better than their core class was ridiculous. I understand what 3.x multiclassing was trying to represent and applaud the idea, but the implementation was truly horrible and lead to a LOT of abusive situations. For me and my group, 4e multiclassing is superior in every regard. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is your thoughts on multiclassing?
Top