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What is your thoughts on multiclassing?
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<blockquote data-quote="rowport" data-source="post: 4589922" data-attributes="member: 9729"><p>The first multiclassing feats are a great deal-- a bit of power flexibility plus a trained skill.</p><p></p><p>The power substitution feats are not worth the cost, except perhaps in very specific (cherry-picked) situations with synergy of that power to the base class abilities. If the benchmark purpose of multiclassing is to allow flexibility in character design, it fails here, because the trade-off is not worth the cost of the feat for most "character-driven" builds, and instead is only worth it for power-game intent.</p><p></p><p>The paragon multiclassing is lame for anybody. Giving up paragon path powers is just *way* too costly. I get the notion of flexibility being the trade-off for power, but do not buy the argument.</p><p></p><p>Generally, 4e multiclassing just forces the character to give up too much in exchange for too little.</p></blockquote><p></p>
[QUOTE="rowport, post: 4589922, member: 9729"] The first multiclassing feats are a great deal-- a bit of power flexibility plus a trained skill. The power substitution feats are not worth the cost, except perhaps in very specific (cherry-picked) situations with synergy of that power to the base class abilities. If the benchmark purpose of multiclassing is to allow flexibility in character design, it fails here, because the trade-off is not worth the cost of the feat for most "character-driven" builds, and instead is only worth it for power-game intent. The paragon multiclassing is lame for anybody. Giving up paragon path powers is just *way* too costly. I get the notion of flexibility being the trade-off for power, but do not buy the argument. Generally, 4e multiclassing just forces the character to give up too much in exchange for too little. [/QUOTE]
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