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What is your top question/concern about 4th edition?
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<blockquote data-quote="delericho" data-source="post: 3784836" data-attributes="member: 22424"><p>Why on Earth would you hope for that? If you don't like it, don't play it. But why hope that the people who <em>do</em> like 4e should be denied their game of choice?</p><p></p><p>Unless, of course, you hold the hope that a cancellation would lead to a sale, another new edition, and a return to what D&D 'should' be. In which case, I'm afraid the odds do not look at all good. Consider:</p><p></p><p>Hasbro have always been reluctant to part with IP once they control it. And the peripheral licenses (video games, movies, TV, novels, miniatures) for D&D are much more valuable than the RPG property itself is. So, unless Bill Gates turns out to be a closet gamer, or one of us wins big on the lottery, and are willing to pay well over the true value of the thing, I don't see Hasbro selling.</p><p></p><p>No, when Peter Adkinson sold Wizards, he tied D&D to Hasbro permanently. (I'm not saying that was a bad thing. I'm not saying it was a good thing. I'm just making the completely unfounded assertion that it is a thing.)</p><p></p><p>Perhaps more likely is that a mid-tier RPG company (perhaps Paizo or Green Ronin) might license the rights to create a new edition. This is possible, but then they'd be paying Hasbro for the rights to the name. They'd still have to front all the costs for developing and marketing the new edition. And, regardless of what happened there'd be a very real chance that Hasbro would elect not to renew the license in 5 years.</p><p></p><p>Alternatively, they could simply take the SRD and develop their own OGL Fantasy game. There would be no license fees, no worries over license renewals, total creative control, and no D&D to have to compete with. Sounds like the winning strategy to me.</p><p></p><p>Of course, there is the question of whether the marketplace would embrace such a game without the D&D name. There is also a question of whether the market would even <em>survive</em> in a meaningful manner if D&D were to disappear. (My gut feeling is that the marketplace would support <em>one</em> such game... but that we'd probably see at least three. The ensuing 'format war' might well kill all three.)</p><p></p><p>No, I cannot see cancellation as being anything but the end for D&D.</p></blockquote><p></p>
[QUOTE="delericho, post: 3784836, member: 22424"] Why on Earth would you hope for that? If you don't like it, don't play it. But why hope that the people who [i]do[/i] like 4e should be denied their game of choice? Unless, of course, you hold the hope that a cancellation would lead to a sale, another new edition, and a return to what D&D 'should' be. In which case, I'm afraid the odds do not look at all good. Consider: Hasbro have always been reluctant to part with IP once they control it. And the peripheral licenses (video games, movies, TV, novels, miniatures) for D&D are much more valuable than the RPG property itself is. So, unless Bill Gates turns out to be a closet gamer, or one of us wins big on the lottery, and are willing to pay well over the true value of the thing, I don't see Hasbro selling. No, when Peter Adkinson sold Wizards, he tied D&D to Hasbro permanently. (I'm not saying that was a bad thing. I'm not saying it was a good thing. I'm just making the completely unfounded assertion that it is a thing.) Perhaps more likely is that a mid-tier RPG company (perhaps Paizo or Green Ronin) might license the rights to create a new edition. This is possible, but then they'd be paying Hasbro for the rights to the name. They'd still have to front all the costs for developing and marketing the new edition. And, regardless of what happened there'd be a very real chance that Hasbro would elect not to renew the license in 5 years. Alternatively, they could simply take the SRD and develop their own OGL Fantasy game. There would be no license fees, no worries over license renewals, total creative control, and no D&D to have to compete with. Sounds like the winning strategy to me. Of course, there is the question of whether the marketplace would embrace such a game without the D&D name. There is also a question of whether the market would even [i]survive[/i] in a meaningful manner if D&D were to disappear. (My gut feeling is that the marketplace would support [i]one[/i] such game... but that we'd probably see at least three. The ensuing 'format war' might well kill all three.) No, I cannot see cancellation as being anything but the end for D&D. [/QUOTE]
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