Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What issues should a new group settle up front?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hitokiri" data-source="post: 2749594" data-attributes="member: 26469"><p>Well, while I can see where the idea of not wanting the GM totally dictate the game, I do think it is the GM's prerogative to decide on a campaign style/world. why should I, as a GM, be required to run a game I don't like anymore than a player play in a game that doesn't suit them. Don't forget, the GM should be having fun too, and letting the players dictate the game is just as bad as letting the GM make all the calls.</p><p></p><p>Now, once I've decided what type of game I'd like to run as a GM, I make sure that all of my players know exactly what the game is going to be like. I lay out, when I invite someone to the game, exactly what I am expecting out of the campaign. Is it a gritty realistic game or epic high fantasy? What type of power curve are we talking about. Roleplaying or roll playing? What house rules, if any, are being used. I do my best to share how I envision the game being played and then ask that only those that would enjoy such a game join it. This way, when we start playing, everyone is on the same page and knows what to expect from the game.</p></blockquote><p></p>
[QUOTE="Hitokiri, post: 2749594, member: 26469"] Well, while I can see where the idea of not wanting the GM totally dictate the game, I do think it is the GM's prerogative to decide on a campaign style/world. why should I, as a GM, be required to run a game I don't like anymore than a player play in a game that doesn't suit them. Don't forget, the GM should be having fun too, and letting the players dictate the game is just as bad as letting the GM make all the calls. Now, once I've decided what type of game I'd like to run as a GM, I make sure that all of my players know exactly what the game is going to be like. I lay out, when I invite someone to the game, exactly what I am expecting out of the campaign. Is it a gritty realistic game or epic high fantasy? What type of power curve are we talking about. Roleplaying or roll playing? What house rules, if any, are being used. I do my best to share how I envision the game being played and then ask that only those that would enjoy such a game join it. This way, when we start playing, everyone is on the same page and knows what to expect from the game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What issues should a new group settle up front?
Top