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What issues should a new group settle up front?
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<blockquote data-quote="farscapesg1" data-source="post: 2749759" data-attributes="member: 15234"><p>Well, due to the current campaign I am in, I would have to say that PC relations would be the biggest issue.</p><p></p><p>After our last campaign TPK'd, the DM decided to start fresh and told all the players to create characters that would work together this time. At first I thought all would be well, until we started playing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> It appears that no-one understands the concept of "working together". Our warlock is supposed to be CN but is being played Chaotic Stupid (doing things like running off with the only light source because he wants to be in the middle of everything, leaving half the party in the dark). Our druid is a haughty, derogatory, bad-mouthing elf that looks down upon every other non-elven character as being inconsequential. Apparantly, the only two characters willing to risk themselves to help the rest of the group is the cleric and paladin (both LG followers of Heironeous).</p><p></p><p>Other issues are;</p><p></p><p>How much time is spent playing the game vs other activities (eating, talking, etc.)</p><p></p><p>How big of an issue is it to start the game on time.</p><p></p><p>What happens to characters when the the player can't make the session</p><p></p><p>How many people have to make the session to make it worth trying to game.</p><p></p><p>How is food/drinks going to be handled for the games.</p></blockquote><p></p>
[QUOTE="farscapesg1, post: 2749759, member: 15234"] Well, due to the current campaign I am in, I would have to say that PC relations would be the biggest issue. After our last campaign TPK'd, the DM decided to start fresh and told all the players to create characters that would work together this time. At first I thought all would be well, until we started playing :( It appears that no-one understands the concept of "working together". Our warlock is supposed to be CN but is being played Chaotic Stupid (doing things like running off with the only light source because he wants to be in the middle of everything, leaving half the party in the dark). Our druid is a haughty, derogatory, bad-mouthing elf that looks down upon every other non-elven character as being inconsequential. Apparantly, the only two characters willing to risk themselves to help the rest of the group is the cleric and paladin (both LG followers of Heironeous). Other issues are; How much time is spent playing the game vs other activities (eating, talking, etc.) How big of an issue is it to start the game on time. What happens to characters when the the player can't make the session How many people have to make the session to make it worth trying to game. How is food/drinks going to be handled for the games. [/QUOTE]
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