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<blockquote data-quote="Harm" data-source="post: 3294423" data-attributes="member: 49173"><p>Hard to alter the formula when the entire game is written on it. The DCs for saves and the ACs of higher lever monsters assume your character has appropriate gear. A near epic fighter without a cloak of resistance +5 is pretty much boned on ever making a single save on a mob of an appropriate CR. Likewise the mob will have no chance of missing aside from rolling a 1 unless the fighter also has +5 or near armour, deflection, shield and natural armour bonuses. As well a lot of the higher level mobs are pushing ACs that you're going to need +6 strength and a +5 weapon to even hit more than once a round.</p><p> </p><p> I find if you don't give characters access to magic items that are roughly equivalent to the "character wealth" chart then monsters of the appropriate CR, which means appropriate XP amount, need to be dumbed down. Otherwise melee are never missed, mages flop over dead when looked at funny and damage dealers never hit or have their spells resisted.</p></blockquote><p></p>
[QUOTE="Harm, post: 3294423, member: 49173"] Hard to alter the formula when the entire game is written on it. The DCs for saves and the ACs of higher lever monsters assume your character has appropriate gear. A near epic fighter without a cloak of resistance +5 is pretty much boned on ever making a single save on a mob of an appropriate CR. Likewise the mob will have no chance of missing aside from rolling a 1 unless the fighter also has +5 or near armour, deflection, shield and natural armour bonuses. As well a lot of the higher level mobs are pushing ACs that you're going to need +6 strength and a +5 weapon to even hit more than once a round. I find if you don't give characters access to magic items that are roughly equivalent to the "character wealth" chart then monsters of the appropriate CR, which means appropriate XP amount, need to be dumbed down. Otherwise melee are never missed, mages flop over dead when looked at funny and damage dealers never hit or have their spells resisted. [/QUOTE]
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