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What kind of campaign world do you run?
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<blockquote data-quote="Redleg06" data-source="post: 402553" data-attributes="member: 7947"><p>Here is the "Thesis Statement" and "What’s new? What’s Different?" paragraph from my one-pager. It's now my standard setting.</p><p></p><p>_____________________</p><p>A feudal world where everyone believes in Gods, Giants, Elves and Dwarves, but only crazy old wise-women and men who drink too much have actually seen them, until now.</p><p></p><p>Adventurers are truly unique individuals. You won’t find an “Adventurers Inn” with elves and dwarves and orcs sipping ale together, next door to a “Magic-Swords-R-Us”. The races are separated, but are forming alliances that serve their various interests. Most humans believe in magic and fey creatures, but few have seen either. That is changing. </p><p>________________</p><p></p><p>It's a loosley Norse-based mythology, with a tech-level that is mostly 1100 AD England/Normandy/France (Nasal Helms and Hauberks!) with a few wealthy "core" kingdoms that are up to early 100yrs war technology.</p><p></p><p>The short version of the short version is there used to be Gods, Giants, elves and dwarves. They fought a war (of course there is always a war) that nearly destroyed them. The races "went away" after the war and in the time since mankind (who were cave-dwelling neandrthals) have evolved and basically taken over the earth. The old races are returning (for whatever reason I am still working on) and they are bringing magic with them.</p></blockquote><p></p>
[QUOTE="Redleg06, post: 402553, member: 7947"] Here is the "Thesis Statement" and "What’s new? What’s Different?" paragraph from my one-pager. It's now my standard setting. _____________________ A feudal world where everyone believes in Gods, Giants, Elves and Dwarves, but only crazy old wise-women and men who drink too much have actually seen them, until now. Adventurers are truly unique individuals. You won’t find an “Adventurers Inn” with elves and dwarves and orcs sipping ale together, next door to a “Magic-Swords-R-Us”. The races are separated, but are forming alliances that serve their various interests. Most humans believe in magic and fey creatures, but few have seen either. That is changing. ________________ It's a loosley Norse-based mythology, with a tech-level that is mostly 1100 AD England/Normandy/France (Nasal Helms and Hauberks!) with a few wealthy "core" kingdoms that are up to early 100yrs war technology. The short version of the short version is there used to be Gods, Giants, elves and dwarves. They fought a war (of course there is always a war) that nearly destroyed them. The races "went away" after the war and in the time since mankind (who were cave-dwelling neandrthals) have evolved and basically taken over the earth. The old races are returning (for whatever reason I am still working on) and they are bringing magic with them. [/QUOTE]
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