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General Tabletop Discussion
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What kind of class design do you prefer?
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<blockquote data-quote="Undrave" data-source="post: 8459519" data-attributes="member: 7015698"><p>Augh...</p><p></p><p>Yes! WOTC keeps bending over backward to please Wizard players, making the whole game worse every time. Wizard players don't care about the game being good, they just want to smugly go "Silly DM, I anticipated your clever trap and prepared the perfect spell for such an opportunity! This obstacle is now no more, thanks to my superior skills and vast intellect!" and then get orgasmic bliss from the DM going "Curses! Foiled again! Damn you Wizard!"</p><p></p><p>Exactly! It's ridiculous to have the Diviner/Oracle be the same damn class as the Illusionist character. The guy with all the utility magic shouldn't be the same guy who can sling Fireball and other devastating combat spells! Fighter players keep getting told "you can't be good at both out-of-combat stuff and combat stuff, silly goose! You're good at FIGHTING so swing your sword and stop asking for non-combat stuff." by people playing characters who can TOTALLY be good at both! Wizards are too wide and they stunt the interesting stuff you could do by creating a new, robust, magic system.</p></blockquote><p></p>
[QUOTE="Undrave, post: 8459519, member: 7015698"] Augh... Yes! WOTC keeps bending over backward to please Wizard players, making the whole game worse every time. Wizard players don't care about the game being good, they just want to smugly go "Silly DM, I anticipated your clever trap and prepared the perfect spell for such an opportunity! This obstacle is now no more, thanks to my superior skills and vast intellect!" and then get orgasmic bliss from the DM going "Curses! Foiled again! Damn you Wizard!" Exactly! It's ridiculous to have the Diviner/Oracle be the same damn class as the Illusionist character. The guy with all the utility magic shouldn't be the same guy who can sling Fireball and other devastating combat spells! Fighter players keep getting told "you can't be good at both out-of-combat stuff and combat stuff, silly goose! You're good at FIGHTING so swing your sword and stop asking for non-combat stuff." by people playing characters who can TOTALLY be good at both! Wizards are too wide and they stunt the interesting stuff you could do by creating a new, robust, magic system. [/QUOTE]
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What kind of class design do you prefer?
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