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What kind of PC game do you want from 4E?
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<blockquote data-quote="Gladius Legis" data-source="post: 4302590" data-attributes="member: 68748"><p>Right now, looks like turn-based is the way to go. I see real-time a la Baldur's Gate or Neverwinter Nights being a lot harder to pull off in 4e simply because of all the decisions involved for each action.</p><p></p><p>Like a Fighter, for example, for Combat Challenge you'd have a choice on what enemy you'd want to use your immediate action on to keep them from shifting or attacking another. Is that enemy worth it, or would you rather keep that threat for another worthier foe that round? That sort of choice would be a LOT more difficult, if not impossible, to pull off believably in real time. At least not without the game making that choice for you, but that would take all the fun out of it.</p></blockquote><p></p>
[QUOTE="Gladius Legis, post: 4302590, member: 68748"] Right now, looks like turn-based is the way to go. I see real-time a la Baldur's Gate or Neverwinter Nights being a lot harder to pull off in 4e simply because of all the decisions involved for each action. Like a Fighter, for example, for Combat Challenge you'd have a choice on what enemy you'd want to use your immediate action on to keep them from shifting or attacking another. Is that enemy worth it, or would you rather keep that threat for another worthier foe that round? That sort of choice would be a LOT more difficult, if not impossible, to pull off believably in real time. At least not without the game making that choice for you, but that would take all the fun out of it. [/QUOTE]
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What kind of PC game do you want from 4E?
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