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General Tabletop Discussion
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What kind of print products would want WotC to produce?
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<blockquote data-quote="Mercurius" data-source="post: 5431173" data-attributes="member: 59082"><p>I'd like to see heavily revised and expanded core rulebooks, especially the <em>Player's Handbook</em> complete with the information of the deceased <em>Sword & Spell </em>but also errata-ed, and maybe with a more complete roster of races and classes (combining the best of PHB1 and PHB2) - taking out magic items to make more room. </p><p></p><p>I heartily agree with more setting and theme books. I'd like to see them take the theme books a step further and publish fantasy sub-genre themes that would be modular options onto the core rules. Sword & Sorcery theme book? Check. Off-the-farm classic fantasy novel style? Yes, why not. And so on.</p><p></p><p>I like the idea of generic locations but I don't see why they couldn't be part of the Nentir Vale world, which I'd like to see explored further.</p><p></p><p>Mega box-sets are good. How about a Wilderlands-style Nentir Vale sandbox set? Or, as someone mentioned, a Bael Turath/Arkhosia historical box set?</p><p></p><p>In the vein of box-sets, I'd like to see a real starter set - not just an intro set but something akin to the old basic box set that allows a complete D&D experience at least through level 5. This could be your true evergreen product.</p><p></p><p>I'd also like to see a a huge magic item book, but with items that are actually interesting and incorporate the new common/uncommon/rare rules.</p><p></p><p>Finally, my Holy Grail WotC product that I mention every year or so: A "Worlds of Dungeons & Dragons" book that outlines every campaign setting that TSR/WotC has ever published, from very small 3-5 page write-ups (Jakandor) to larger 20-30 page chapters (Forgotten Realms). I imagine a huge 400-page $50 book with lots of art and tons of maps.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 5431173, member: 59082"] I'd like to see heavily revised and expanded core rulebooks, especially the [I]Player's Handbook[/I] complete with the information of the deceased [I]Sword & Spell [/I]but also errata-ed, and maybe with a more complete roster of races and classes (combining the best of PHB1 and PHB2) - taking out magic items to make more room. I heartily agree with more setting and theme books. I'd like to see them take the theme books a step further and publish fantasy sub-genre themes that would be modular options onto the core rules. Sword & Sorcery theme book? Check. Off-the-farm classic fantasy novel style? Yes, why not. And so on. I like the idea of generic locations but I don't see why they couldn't be part of the Nentir Vale world, which I'd like to see explored further. Mega box-sets are good. How about a Wilderlands-style Nentir Vale sandbox set? Or, as someone mentioned, a Bael Turath/Arkhosia historical box set? In the vein of box-sets, I'd like to see a real starter set - not just an intro set but something akin to the old basic box set that allows a complete D&D experience at least through level 5. This could be your true evergreen product. I'd also like to see a a huge magic item book, but with items that are actually interesting and incorporate the new common/uncommon/rare rules. Finally, my Holy Grail WotC product that I mention every year or so: A "Worlds of Dungeons & Dragons" book that outlines every campaign setting that TSR/WotC has ever published, from very small 3-5 page write-ups (Jakandor) to larger 20-30 page chapters (Forgotten Realms). I imagine a huge 400-page $50 book with lots of art and tons of maps. [/QUOTE]
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What kind of print products would want WotC to produce?
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