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General Tabletop Discussion
*TTRPGs General
What kind of RPG books/manuals do you like?
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<blockquote data-quote="KDLadage" data-source="post: 954229" data-attributes="member: 88"><p>I love monster books... but I have to say that I love the way they are handled now, more than I did when D&D 1e and 2e were around. let me explain:</p><p></p><p>The relatively clear rules for applying classes and/or templates to creatures makes for a much more robust monter environment, as well as eliminating unneeded entries (Draco-Lich, anyone?) by allowing for templates and other ways fo handling fringe creature types.</p><p></p><p>Add to this the fact that the monsters themselves are catagorized into types that show the similarities and common-ground that all creatures of that catagory share, and what you have is a true sense of ecology -- not just random stats.</p><p></p><p>Monster books would be my #2 type of book though.</p><p></p><p>I prefer Genre books. For those that do not know, Genre books are much like Campaign books, only without the campaign. For example, I like books that will tell you how to run a campaign that feels a lot like the Renaisance or a Pirate Campaign or something along the line sof Mutants and Masterminds -- where the campaign is hinted at, but only in the form of some simple, worked examples. I want a book to jump-start my imagination, not take the place of it.</p></blockquote><p></p>
[QUOTE="KDLadage, post: 954229, member: 88"] I love monster books... but I have to say that I love the way they are handled now, more than I did when D&D 1e and 2e were around. let me explain: The relatively clear rules for applying classes and/or templates to creatures makes for a much more robust monter environment, as well as eliminating unneeded entries (Draco-Lich, anyone?) by allowing for templates and other ways fo handling fringe creature types. Add to this the fact that the monsters themselves are catagorized into types that show the similarities and common-ground that all creatures of that catagory share, and what you have is a true sense of ecology -- not just random stats. Monster books would be my #2 type of book though. I prefer Genre books. For those that do not know, Genre books are much like Campaign books, only without the campaign. For example, I like books that will tell you how to run a campaign that feels a lot like the Renaisance or a Pirate Campaign or something along the line sof Mutants and Masterminds -- where the campaign is hinted at, but only in the form of some simple, worked examples. I want a book to jump-start my imagination, not take the place of it. [/QUOTE]
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