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General Tabletop Discussion
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What kind of setting "fluff" do YOU want to see in an RPG?
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<blockquote data-quote="Smoss" data-source="post: 5378068" data-attributes="member: 82115"><p>I stole a few of my base ideas from the <a href="https://www.cia.gov/library/publications/the-world-factbook/" target="_blank">https://www.cia.gov/library/publications/the-world-factbook/</a></p><p></p><p>But mostly I like to know:</p><p></p><p>Who the people are (General descriptions of what they as a people are like - well tanned? usually yellow eyes? wear only togas? etc)</p><p></p><p>Government! (Monarchy, Theocracy, etc)</p><p></p><p>Heraldry - What is a country's symbols?</p><p></p><p>Major religion(s) - Makes most sense in cleric based settings...</p><p></p><p>Landmarks - A few major landmarks add spice!</p><p></p><p>Terrain and natural hazards - Is the area a rocky waste? A desert? tundra? Full of quicksand? Magma? Geysers?</p><p></p><p>Imports/Exports - Mostly for more political settings. Who does the most mining? farming? Great for trade based plot</p><p></p><p>"Diplomacy" - AKA who are they are war with? Any treaties or odd alliances? Any embargoes or bans (This can include banning magic as well as trade...)</p><p></p><p>Organizations - Any major organizations to worry about? The king's personal assassins? The thieves' guild? etc.</p><p>------------------------------------</p><p>Smoss</p><p><a href="http://sites.google.com/site/doulairen/" target="_blank">Doulairen</a></p></blockquote><p></p>
[QUOTE="Smoss, post: 5378068, member: 82115"] I stole a few of my base ideas from the [url]https://www.cia.gov/library/publications/the-world-factbook/[/url] But mostly I like to know: Who the people are (General descriptions of what they as a people are like - well tanned? usually yellow eyes? wear only togas? etc) Government! (Monarchy, Theocracy, etc) Heraldry - What is a country's symbols? Major religion(s) - Makes most sense in cleric based settings... Landmarks - A few major landmarks add spice! Terrain and natural hazards - Is the area a rocky waste? A desert? tundra? Full of quicksand? Magma? Geysers? Imports/Exports - Mostly for more political settings. Who does the most mining? farming? Great for trade based plot "Diplomacy" - AKA who are they are war with? Any treaties or odd alliances? Any embargoes or bans (This can include banning magic as well as trade...) Organizations - Any major organizations to worry about? The king's personal assassins? The thieves' guild? etc. ------------------------------------ Smoss [url=http://sites.google.com/site/doulairen/]Doulairen[/url] [/QUOTE]
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What kind of setting "fluff" do YOU want to see in an RPG?
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