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General Tabletop Discussion
*Dungeons & Dragons
What kind of spells, if any, may be used in sneak attacks?
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<blockquote data-quote="Pielorinho" data-source="post: 111686" data-attributes="member: 259"><p>In fact, this might be a good, safe way to dispose of any pesky Tarrasques in your neighborhood. Get several mid-level rogues with either rings of blinking or (easier) a couple wands of blinking and a high use magic device skill. And a wand of fly. And a buttload of flasks of acid -- you may need to add a Heward's Handy Haversack, or a flying carpet, or something similar to the mix to carry all the acid you'll need.</p><p></p><p>Anyway, fly above the Tarrasque's head and chuck those flasks of acid into its eye, trying to hit the poor beast's Touch AC of 5. Assuming you can scrape together four Rog9s who have the quickdraw feat, you'll be doing 126 points of damage a round to the poor critter (two flasks thrown each, each flask doing 1d6 + 5d6 acid damage, for 12d6 per round per rogue, or 48d6 total per round, -20% for the flasks that miss due to blink, -5% for flasks that miss on a natural 1). Subtract the creature's fast healing of 40, for 86 points of damage per round -- it still shouldn't take more than ten rounds before the creature is lying unconscious on the ground, waiting for the rogue with the highest UMD skill to pull out the scroll of Wish and earn beaucoup experience points for everyone. And what does it cost you? 80 flasks of acid, 8 charges from a blink wand, 4 charges from a fly wand, and a scroll of wish. Not a bad investment for a group of 4 ninth-level characters to kill a CR20 creature.</p><p></p><p>(You know I'm only suggesting this because it's fun to make Forrester squirm)</p><p>Daniel</p><p></p><p>[edited to add in miss chances for natural 1's and for blinking, and to account for fast healing]</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 111686, member: 259"] In fact, this might be a good, safe way to dispose of any pesky Tarrasques in your neighborhood. Get several mid-level rogues with either rings of blinking or (easier) a couple wands of blinking and a high use magic device skill. And a wand of fly. And a buttload of flasks of acid -- you may need to add a Heward's Handy Haversack, or a flying carpet, or something similar to the mix to carry all the acid you'll need. Anyway, fly above the Tarrasque's head and chuck those flasks of acid into its eye, trying to hit the poor beast's Touch AC of 5. Assuming you can scrape together four Rog9s who have the quickdraw feat, you'll be doing 126 points of damage a round to the poor critter (two flasks thrown each, each flask doing 1d6 + 5d6 acid damage, for 12d6 per round per rogue, or 48d6 total per round, -20% for the flasks that miss due to blink, -5% for flasks that miss on a natural 1). Subtract the creature's fast healing of 40, for 86 points of damage per round -- it still shouldn't take more than ten rounds before the creature is lying unconscious on the ground, waiting for the rogue with the highest UMD skill to pull out the scroll of Wish and earn beaucoup experience points for everyone. And what does it cost you? 80 flasks of acid, 8 charges from a blink wand, 4 charges from a fly wand, and a scroll of wish. Not a bad investment for a group of 4 ninth-level characters to kill a CR20 creature. (You know I'm only suggesting this because it's fun to make Forrester squirm) Daniel [edited to add in miss chances for natural 1's and for blinking, and to account for fast healing] [/QUOTE]
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What kind of spells, if any, may be used in sneak attacks?
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