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What Level 20 Class Would Win?
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<blockquote data-quote="Asisreo" data-source="post: 8007264" data-attributes="member: 7019027"><p>People seem to forget that out of the vicious onslaught of wish, antimagic field, wall of forces and simulcra, the wizard can only do these things roughly once. A martial can probably shrug off a meteor swarm with a good chance they dodge completely depending on the martial. Banishment is a temporary fix and Plane Shift depends on whether the spellcaster can both hit their AC and make them fail a Charisma check, which can also be hard depending on the martial. </p><p></p><p>Druids are actually quite weak if a martial knows what they're doing. A CR 6 creature is an easy encounter so they won't be in any real threat of significant damage over time, even a flyby beast must either be prepared for a ready melee attack. Even if the martial is a pure strength build like the Paladin, they can still ready a throw attack, which is guaranteed to be within the range of the enemy's reach if we're talking CR 6 beasts. </p><p></p><p>How to beat a druid as a martial: </p><p></p><p>(1)calmly wear their beastform down</p><p>(2)Wait for when they're weak/about to revert</p><p>(3)Unleash your strongest attacks all at once to do permanent damage</p><p>(4)repeat. </p><p></p><p>A martial can outpace a druid just from the sheer fact that they can take the Druid's attacks in stride while dishing out damage that'll bring the Druid down steadily.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8007264, member: 7019027"] People seem to forget that out of the vicious onslaught of wish, antimagic field, wall of forces and simulcra, the wizard can only do these things roughly once. A martial can probably shrug off a meteor swarm with a good chance they dodge completely depending on the martial. Banishment is a temporary fix and Plane Shift depends on whether the spellcaster can both hit their AC and make them fail a Charisma check, which can also be hard depending on the martial. Druids are actually quite weak if a martial knows what they're doing. A CR 6 creature is an easy encounter so they won't be in any real threat of significant damage over time, even a flyby beast must either be prepared for a ready melee attack. Even if the martial is a pure strength build like the Paladin, they can still ready a throw attack, which is guaranteed to be within the range of the enemy's reach if we're talking CR 6 beasts. How to beat a druid as a martial: (1)calmly wear their beastform down (2)Wait for when they're weak/about to revert (3)Unleash your strongest attacks all at once to do permanent damage (4)repeat. A martial can outpace a druid just from the sheer fact that they can take the Druid's attacks in stride while dishing out damage that'll bring the Druid down steadily. [/QUOTE]
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