Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
What Level 20 Class Would Win?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DND_Reborn" data-source="post: 8007718" data-attributes="member: 6987520"><p>Don't hate the class, man, hate the spell. I've already said simulacrum is OP RAW unless the DM steps in to nerf it.</p><p></p><p>Anyway, since this is a competition in a bottle (so to say) the Wizard would only need to cast Wish once. So, if the 1/3 thing isn't really a big deal.</p><p></p><p>The conversation as far as martials goes is immaterial, especially with the simulacrums, as wizards have ways of avoiding martials easily.</p><p></p><p>A monk would not survive the simulacrum barrage because it would not get to act and the Evasion would not help against magic missiles and auto-failing the saves would still result in more than enough damage to kill the monk.</p><p></p><p>As the OP is sort of ruling "no simulacrums accept via Wish" in the competition, Wizards have a harder time against Sorcerers as has been pointed out, but still win versus martials easily. 100 rounds when you can't damage the Wizard at all will kill most martial builds easily. Half-casters might get lucky or have a trick or two that will help and might give them an occasional victory.</p><p></p><p>As for Portent, it is highly unlikely any other build wins Initiative. With 3d20 at the Diviner's disposal, there is also a good change the can keep on in reserve to make the opponent auto-fail a save. Depending on what the wizard does at that point, there is little most martials can do.</p><p></p><p>And any army any other caster can have, a Wizard could have as well probably, so I see no point in arguing that issue.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8007718, member: 6987520"] Don't hate the class, man, hate the spell. I've already said simulacrum is OP RAW unless the DM steps in to nerf it. Anyway, since this is a competition in a bottle (so to say) the Wizard would only need to cast Wish once. So, if the 1/3 thing isn't really a big deal. The conversation as far as martials goes is immaterial, especially with the simulacrums, as wizards have ways of avoiding martials easily. A monk would not survive the simulacrum barrage because it would not get to act and the Evasion would not help against magic missiles and auto-failing the saves would still result in more than enough damage to kill the monk. As the OP is sort of ruling "no simulacrums accept via Wish" in the competition, Wizards have a harder time against Sorcerers as has been pointed out, but still win versus martials easily. 100 rounds when you can't damage the Wizard at all will kill most martial builds easily. Half-casters might get lucky or have a trick or two that will help and might give them an occasional victory. As for Portent, it is highly unlikely any other build wins Initiative. With 3d20 at the Diviner's disposal, there is also a good change the can keep on in reserve to make the opponent auto-fail a save. Depending on what the wizard does at that point, there is little most martials can do. And any army any other caster can have, a Wizard could have as well probably, so I see no point in arguing that issue. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What Level 20 Class Would Win?
Top