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What Level 20 Class Would Win?
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<blockquote data-quote="ClaytonCross" data-source="post: 8007742" data-attributes="member: 6880599"><p>Proficiency bonus is the same for all level 20s, my intent was +8 over that flat rate but I did not word it to clearly explain that. But yes +14 total.</p><p></p><p>For some reason I always think Resilient is like Elemental Adept, but you are correct. So Dex is likely the best choice.</p><p></p><p>Magic itoms and and armor doesn't have to be metal. In normal play I would agree heat metal Is and artificer's bane, however, under the OPs description knowing your opponent and preparing before hand, there is no reason the artificer has to have metal one them. That is one thing they could really anticipate and prepare for. </p><p></p><p>I agree with the rest of your post but I would also its mute once you consider Portent or Convergent Future (Chronurgist ability) with feeble mind. They can't fail, your save is nullified, and you don't have counter spell.... so your done on their first turn. Really only the moon druid has a chance but a hold monster that can't fail and bunch of ranged attacks gives the wizard a fair chance. Like you said, if the wizard gets a turn with the druid not in beast shape and less than 100 hp finger of death ends it. This can be arranged with fire shield (or similar) warcaster using the opportunity attack to drop the druid form or hold monster I think but its not easy.</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 8007742, member: 6880599"] Proficiency bonus is the same for all level 20s, my intent was +8 over that flat rate but I did not word it to clearly explain that. But yes +14 total. For some reason I always think Resilient is like Elemental Adept, but you are correct. So Dex is likely the best choice. Magic itoms and and armor doesn't have to be metal. In normal play I would agree heat metal Is and artificer's bane, however, under the OPs description knowing your opponent and preparing before hand, there is no reason the artificer has to have metal one them. That is one thing they could really anticipate and prepare for. I agree with the rest of your post but I would also its mute once you consider Portent or Convergent Future (Chronurgist ability) with feeble mind. They can't fail, your save is nullified, and you don't have counter spell.... so your done on their first turn. Really only the moon druid has a chance but a hold monster that can't fail and bunch of ranged attacks gives the wizard a fair chance. Like you said, if the wizard gets a turn with the druid not in beast shape and less than 100 hp finger of death ends it. This can be arranged with fire shield (or similar) warcaster using the opportunity attack to drop the druid form or hold monster I think but its not easy. [/QUOTE]
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