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General Tabletop Discussion
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What Level 20 Class Would Win?
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<blockquote data-quote="Benjamin Olson" data-source="post: 8008603" data-attributes="member: 6988941"><p>Because it's an oddly worded spell. I think there are only 7 reaction spells in the game, so they are all inherently a little odd. Shield retroactively causes the thing that triggered it to not happen for goodness sake.</p><p></p><p>And it absolutely does extend the range of counterspell, just not in a generally useful way. It extends the range of Shillelagh as well, but the spell would then instantly end because you are not holding the weapon (surely even the "but touch spells" people can agree on that). Also useless but applicable to swift quiver. Also probably useless with "if it's ever more than X feet from you" spells like Mage Hand, but that is a whole different debate.</p><p></p><p>I guess our fundamental disagreement is that the the "it works" people feel that Distant has to be effective with everything without a range of self for the sake consistency, and I am of the belief that having so few valid spells not be meaningfully useful with Distant metamagic is all the more reason to just accept that it doesn't work in a few oddball edge cases with a few oddball spells.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8008603, member: 6988941"] Because it's an oddly worded spell. I think there are only 7 reaction spells in the game, so they are all inherently a little odd. Shield retroactively causes the thing that triggered it to not happen for goodness sake. And it absolutely does extend the range of counterspell, just not in a generally useful way. It extends the range of Shillelagh as well, but the spell would then instantly end because you are not holding the weapon (surely even the "but touch spells" people can agree on that). Also useless but applicable to swift quiver. Also probably useless with "if it's ever more than X feet from you" spells like Mage Hand, but that is a whole different debate. I guess our fundamental disagreement is that the the "it works" people feel that Distant has to be effective with everything without a range of self for the sake consistency, and I am of the belief that having so few valid spells not be meaningfully useful with Distant metamagic is all the more reason to just accept that it doesn't work in a few oddball edge cases with a few oddball spells. [/QUOTE]
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