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General Tabletop Discussion
*TTRPGs General
What level do you like your tabletop RPGs to allow you to achieve?
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<blockquote data-quote="The Crimson Binome" data-source="post: 7088432" data-attributes="member: 6775031"><p>It can, but it's not necessarily the case. If you had a hundred different classes, and one of those classes was Sword Guy, then gaining a level at the end of the session and putting that into the Sword Guy class isn't necessarily different from a class-less system with a hundred skills where you spend one character point to advance your sword skill.</p><p></p><p>It sounds like it's a presentation issue, but that the presentation feeds into certain assumptions. Players tend to assume that class-based systems keep your character more focused and give you fewer choices, while point-based systems give you more freedom to do whatever, because that's the experience based on so many other games. Gaining a hundred levels in one class might sound boring, since there's no reason to be so granular when the benefits are rigidly codified, but there's a perceived increase in utility of having lots of points when you are expected to spend them on different things.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7088432, member: 6775031"] It can, but it's not necessarily the case. If you had a hundred different classes, and one of those classes was Sword Guy, then gaining a level at the end of the session and putting that into the Sword Guy class isn't necessarily different from a class-less system with a hundred skills where you spend one character point to advance your sword skill. It sounds like it's a presentation issue, but that the presentation feeds into certain assumptions. Players tend to assume that class-based systems keep your character more focused and give you fewer choices, while point-based systems give you more freedom to do whatever, because that's the experience based on so many other games. Gaining a hundred levels in one class might sound boring, since there's no reason to be so granular when the benefits are rigidly codified, but there's a perceived increase in utility of having lots of points when you are expected to spend them on different things. [/QUOTE]
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Community
General Tabletop Discussion
*TTRPGs General
What level do you like your tabletop RPGs to allow you to achieve?
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