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What Level is a Guardsman?
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<blockquote data-quote="Celebrim" data-source="post: 4528399" data-attributes="member: 4937"><p>Town guards or the watch are generally 1st or 2nd level. Officers are usually one level higher than that. They are generally supplemented by trained attack dogs. Most will be fighter or hunter (ranger) classed, though there will be a sprinkling of low level mages in the more literate parts of the world.</p><p></p><p>Elite soldiers, veterens, and mercenaries are generally 1st-4th level fighters. Officers and knights (or anyone else trained from birth) are usually 1-2 levels higher than that. They are often equipped with horses, though more exotic mounts are not uncommon: hippogriffs and mastadons are particularly common.</p><p></p><p>For long lived races, add another 1-2 levels to any of the above numbers, though there would be a balancing assumption of fewer numbers. </p><p></p><p>Compared to PC's of the same level, ordinary soldiers will tend to have much lower stats, completely mundane (though possibly high quality) equipment, and less experience with and comfort dealing with things arcane. Otherwise they can be expected to be pretty compotent, and will know who to go to if they need backup.</p><p></p><p>Against elite opponents, the real muscle of any town is its named NPC's. These could be up to about 15th level depending on the size of the town, though in most cases 6th level is about the highest you would find in a PC class. Commoners and experts of up to 9th level are pretty common though, although most would be of the little old lady variaty.</p><p></p><p>Many parts of my world are pretty cosmopolitan. It's entirely possible to find things like ogres, hill giants, zombies, gargoyles, and even djinn acting as town gaurds depending on where you go. Also, notable cities will tend to have magical defences that they rely upon in emergencies, anything from stone golems, to calling up the shades of 100 fallen heroes to defend the city to the ability to summon divine aid from a patron deity who might just choose to show up personally. If you are planning on sacking 'Troy', be prepared for the consequences.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4528399, member: 4937"] Town guards or the watch are generally 1st or 2nd level. Officers are usually one level higher than that. They are generally supplemented by trained attack dogs. Most will be fighter or hunter (ranger) classed, though there will be a sprinkling of low level mages in the more literate parts of the world. Elite soldiers, veterens, and mercenaries are generally 1st-4th level fighters. Officers and knights (or anyone else trained from birth) are usually 1-2 levels higher than that. They are often equipped with horses, though more exotic mounts are not uncommon: hippogriffs and mastadons are particularly common. For long lived races, add another 1-2 levels to any of the above numbers, though there would be a balancing assumption of fewer numbers. Compared to PC's of the same level, ordinary soldiers will tend to have much lower stats, completely mundane (though possibly high quality) equipment, and less experience with and comfort dealing with things arcane. Otherwise they can be expected to be pretty compotent, and will know who to go to if they need backup. Against elite opponents, the real muscle of any town is its named NPC's. These could be up to about 15th level depending on the size of the town, though in most cases 6th level is about the highest you would find in a PC class. Commoners and experts of up to 9th level are pretty common though, although most would be of the little old lady variaty. Many parts of my world are pretty cosmopolitan. It's entirely possible to find things like ogres, hill giants, zombies, gargoyles, and even djinn acting as town gaurds depending on where you go. Also, notable cities will tend to have magical defences that they rely upon in emergencies, anything from stone golems, to calling up the shades of 100 fallen heroes to defend the city to the ability to summon divine aid from a patron deity who might just choose to show up personally. If you are planning on sacking 'Troy', be prepared for the consequences. [/QUOTE]
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