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What Level is a Guardsman?
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<blockquote data-quote="Lokathor" data-source="post: 4528587" data-attributes="member: 69087"><p>I split all settlements into 3 main groups: Village, Town, City. "Village" defines most farming communities and minor trade posts (pop 100-1000). "City" is any civilization built up around a teleportation circle (but not a military base, wizard lab, etc). Any place rated as "City" just crawls higher and higher on the City scale until it becomes a techno-magic metropolis that rivals LA or New York. "Town" is all the places in between, the deciding factor being that towns do not have a teleportation circle.</p><p></p><p>The average Village or Town guard is 3rd level, but a squad (3-5 members) can be of any arbitrary class combination. Squads in Cities are 5th level, and there's one member more than normal (4-6). In a Town or City, a 2nd or 3rd squad can be signaled to arrive on the scene within 1 to 2 minutes. Cities also have higher level guard members in high security areas (based on cityness). If it comes up, assume that the useful guard limit of a settlement is 10% of its total population.</p><p></p><p>A high Heroic or low Paragon level group could probably destroy a Village in one good go. Not everyone would be dead, but those that got away would have nothing to come back to. Even epic level characters are unlikely to have the endurance to actually destroy a Town on their own.</p></blockquote><p></p>
[QUOTE="Lokathor, post: 4528587, member: 69087"] I split all settlements into 3 main groups: Village, Town, City. "Village" defines most farming communities and minor trade posts (pop 100-1000). "City" is any civilization built up around a teleportation circle (but not a military base, wizard lab, etc). Any place rated as "City" just crawls higher and higher on the City scale until it becomes a techno-magic metropolis that rivals LA or New York. "Town" is all the places in between, the deciding factor being that towns do not have a teleportation circle. The average Village or Town guard is 3rd level, but a squad (3-5 members) can be of any arbitrary class combination. Squads in Cities are 5th level, and there's one member more than normal (4-6). In a Town or City, a 2nd or 3rd squad can be signaled to arrive on the scene within 1 to 2 minutes. Cities also have higher level guard members in high security areas (based on cityness). If it comes up, assume that the useful guard limit of a settlement is 10% of its total population. A high Heroic or low Paragon level group could probably destroy a Village in one good go. Not everyone would be dead, but those that got away would have nothing to come back to. Even epic level characters are unlikely to have the endurance to actually destroy a Town on their own. [/QUOTE]
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