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What Level is the Wizard vs. the Fighter?
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<blockquote data-quote="DND_Reborn" data-source="post: 8537752" data-attributes="member: 6987520"><p>Correct. I am going to rework the numbers at 60 voters, but for now that seems to be the trend.</p><p></p><p></p><p>This was more my current approach, but is related. The progression below allows only cantrips at levels 1 and 2, and when you get your subclass at 3rd level (in OUR game, that is), you get your 1st level spells. You could easily shift the progression to meet more a RAW approach. If you shift it by 2 levels, it is more or less your concept I think.</p><p></p><p>[ATTACH=full]151354[/ATTACH]</p><p></p><p>The idea (again, for my group) is to truly make levels 1-2 apprentice levels, all classes get subclasses at 3rd, and then the groups become mundane/journeyman (3-8), veteran (9-14), heroic (15-20), superheroic/epic (21-30).</p><p></p><p>I would also move the most powerful spells to Level 10 spells.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8537752, member: 6987520"] Correct. I am going to rework the numbers at 60 voters, but for now that seems to be the trend. This was more my current approach, but is related. The progression below allows only cantrips at levels 1 and 2, and when you get your subclass at 3rd level (in OUR game, that is), you get your 1st level spells. You could easily shift the progression to meet more a RAW approach. If you shift it by 2 levels, it is more or less your concept I think. [ATTACH type="full" width="585px"]151354[/ATTACH] The idea (again, for my group) is to truly make levels 1-2 apprentice levels, all classes get subclasses at 3rd, and then the groups become mundane/journeyman (3-8), veteran (9-14), heroic (15-20), superheroic/epic (21-30). I would also move the most powerful spells to Level 10 spells. [/QUOTE]
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What Level is the Wizard vs. the Fighter?
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