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What Level is the Wizard vs. the Fighter?
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<blockquote data-quote="jmartkdr2" data-source="post: 8541660" data-attributes="member: 7017304"><p>The answer is, as it is so often, in 4e DnD: limit the amount of healing between combats.</p><p></p><p>Short answer: build the system around one fight per day and add in attrition stuff, not the other way around.</p><p></p><p>If you can only bring 100 hp to a fight, then fights can be balanced around 100 hp per pc. If you can only heal 100 hp per day, than in a more-than-one fight per day scenario, you can balance the day with attrition around 200 hp between all the fights.</p><p></p><p>Essentially: one fight per day: 100 hp, balance to do 80 damage each then the pc's heal up but they were gonna do that anyway. 2 fights per day: 100 for the first, balanced for 80 damage, then spend 80 from the reserve to top up and have 100 going into the second. 3 fights per day: the balance goal is now 180 between three fights, so maybe each should be 60 (the first two completely drain the reserve and the pc's go in with only 80 hp) - or 40, then 60, then 80. Four fights now need to be smaller.</p><p></p><p>Note that I'm just guessing that averaging 80% damage per fight will be a good drain amount, and he reserve amount is a total butt-pull. Use whatever numbers work best in practice.</p></blockquote><p></p>
[QUOTE="jmartkdr2, post: 8541660, member: 7017304"] The answer is, as it is so often, in 4e DnD: limit the amount of healing between combats. Short answer: build the system around one fight per day and add in attrition stuff, not the other way around. If you can only bring 100 hp to a fight, then fights can be balanced around 100 hp per pc. If you can only heal 100 hp per day, than in a more-than-one fight per day scenario, you can balance the day with attrition around 200 hp between all the fights. Essentially: one fight per day: 100 hp, balance to do 80 damage each then the pc's heal up but they were gonna do that anyway. 2 fights per day: 100 for the first, balanced for 80 damage, then spend 80 from the reserve to top up and have 100 going into the second. 3 fights per day: the balance goal is now 180 between three fights, so maybe each should be 60 (the first two completely drain the reserve and the pc's go in with only 80 hp) - or 40, then 60, then 80. Four fights now need to be smaller. Note that I'm just guessing that averaging 80% damage per fight will be a good drain amount, and he reserve amount is a total butt-pull. Use whatever numbers work best in practice. [/QUOTE]
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