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General Tabletop Discussion
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What level of technology WON'T you go beyond with your tabletop gaming?
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<blockquote data-quote="Lanefan" data-source="post: 4781891" data-attributes="member: 29398"><p><strong>Preparation</strong>: it's easier to write and edit in Word than with pen and paper. It's also easier to read afterwards. But maps etc. are still hand-done.</p><p>I have blank templates for character sheets and experience-point recording that people can (and often do) use.</p><p></p><p><strong>In-game</strong>: the computer provides background music (Internet Radio Is Your Friend) and sometimes has a thematic picture on screen. We also often plug in and print out the treasury list during the division process, to organize it and make it readable. And if a player is absent sometimes someone will send him-her a text message if something dramatic happens.</p><p></p><p><strong>Post-game</strong>: game updates and logs are online. Stats, logs, notes, etc. are all kept electronically. And I get ideas etc. from places like this. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Otherwise, that's it. No electronic dice rollers, no online play or virtual tabletops, no laptops at the table.</p><p></p><p>About the only technology I could see myself leaping to adopt if it was done well enough (and didn't cost *too* many limbs to buy) would be something that would replace the minis with little custom-designable 3-D opaque holograms projected onto the still-low-tech chalkboard in my dining room. That way, the players could design their mini to look exactly how they want their character to look, and I could get rid of a few thousand minis and free up lots and lots of shelf space. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Lan-"oh, no - it's an illusion of an illusion"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 4781891, member: 29398"] [B]Preparation[/B]: it's easier to write and edit in Word than with pen and paper. It's also easier to read afterwards. But maps etc. are still hand-done. I have blank templates for character sheets and experience-point recording that people can (and often do) use. [B]In-game[/B]: the computer provides background music (Internet Radio Is Your Friend) and sometimes has a thematic picture on screen. We also often plug in and print out the treasury list during the division process, to organize it and make it readable. And if a player is absent sometimes someone will send him-her a text message if something dramatic happens. [B]Post-game[/B]: game updates and logs are online. Stats, logs, notes, etc. are all kept electronically. And I get ideas etc. from places like this. :) Otherwise, that's it. No electronic dice rollers, no online play or virtual tabletops, no laptops at the table. About the only technology I could see myself leaping to adopt if it was done well enough (and didn't cost *too* many limbs to buy) would be something that would replace the minis with little custom-designable 3-D opaque holograms projected onto the still-low-tech chalkboard in my dining room. That way, the players could design their mini to look exactly how they want their character to look, and I could get rid of a few thousand minis and free up lots and lots of shelf space. :) Lan-"oh, no - it's an illusion of an illusion"-efan [/QUOTE]
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What level of technology WON'T you go beyond with your tabletop gaming?
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